mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 06:36:24 +00:00
Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -98,21 +98,21 @@ struct boss_ambassador_hellmaw : public BossAI
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}
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_SPELL_CORROSIVE, urand(5000, 10000));
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events.ScheduleEvent(EVENT_SPELL_CORROSIVE, urand(23050, 30350));
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scheduler.Schedule(5s, 10s, [this](TaskContext context)
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scheduler.Schedule(23050ms, 30350ms, [this](TaskContext context)
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{
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DoCastVictim(SPELL_CORROSIVE_ACID);
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context.Repeat(15s, 25s);
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}).Schedule(15s, 20s, [this](TaskContext context)
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context.Repeat(23050ms, 30350ms);
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}).Schedule(23s, 33s, [this](TaskContext context)
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{
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DoCastAOE(SPELL_FEAR);
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context.Repeat(20s, 35s);
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context.Repeat(23s, 33s);
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});
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if (IsHeroic())
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{
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scheduler.Schedule(5min, [this](TaskContext)
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scheduler.Schedule(3min, [this](TaskContext)
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{
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DoCastSelf(SPELL_ENRAGE, true);
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});
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@@ -85,10 +85,10 @@ public:
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void JustEngagedWith(Unit* /*who*/) override
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{
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_SPELL_INCITE, 20000);
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events.ScheduleEvent(EVENT_SPELL_INCITE, 24000);
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events.ScheduleEvent(EVENT_INCITE_WAIT, 15000);
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events.ScheduleEvent(EVENT_SPELL_CHARGE, 0);
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events.ScheduleEvent(EVENT_SPELL_KNOCKBACK, 15000);
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events.ScheduleEvent(EVENT_SPELL_KNOCKBACK, urand(16950, 26350));
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if (instance)
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instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
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@@ -127,18 +127,18 @@ public:
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DoResetThreatList();
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InciteChaos = true;
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events.DelayEvents(15000);
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events.RepeatEvent(40000);
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events.RepeatEvent(urand(50000, 70000));
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events.ScheduleEvent(EVENT_INCITE_WAIT, 15000);
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break;
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}
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case EVENT_SPELL_CHARGE:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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me->CastSpell(target, SPELL_CHARGE, false);
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events.RepeatEvent(urand(15000, 25000));
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events.RepeatEvent(urand(30000, 50000));
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break;
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case EVENT_SPELL_KNOCKBACK:
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me->CastSpell(me, SPELL_WAR_STOMP, false);
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events.RepeatEvent(urand(18000, 24000));
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events.RepeatEvent(urand(16950, 26350));
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break;
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}
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@@ -47,18 +47,20 @@ enum GrandmasterVorpil
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EVENT_SPELL_SHADOWBOLT = 1,
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EVENT_SPELL_DRAWSHADOWS = 2,
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EVENT_SUMMON_TRAVELER = 3,
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EVENT_SPELL_BANISH = 4
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EVENT_SPELL_BANISH = 4,
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EVENT_SPELL_RAIN_OF_FIRE = 5
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};
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float VorpilPosition[3] = {-252.8820f, -264.3030f, 17.1f};
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float VorpilPosition[3] = {-253.548f, -263.646f, 17.0864f};
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float VoidPortalCoords[5][3] =
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//x, y, z, and orientation
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float VoidPortalCoords[5][4] =
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{
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{-283.5894f, -239.5718f, 12.7f},
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{-306.5853f, -258.4539f, 12.7f},
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{-295.8789f, -269.0899f, 12.7f},
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{-209.3401f, -262.7564f, 17.1f},
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{-261.4533f, -297.3298f, 17.1f}
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{-208.411f, -263.652f, 17.086313f, 3.121870040893554687f}, //portal A 33566
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{-261.676f, -297.69f, 17.087011f, 1.360249996185302734f}, //portal B 33614
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{-282.272f, -240.432f, 12.683899f, 5.580170154571533203f}, //portal C 33615
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{-291.833f, -268.595f, 12.682545f, 0.047733999788761138f}, //portal D 33567
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{-303.966f, -255.759f, 12.683404f, 6.012829780578613281f} //portal E 33616
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};
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class boss_grandmaster_vorpil : public CreatureScript
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@@ -85,6 +87,8 @@ public:
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bool sayIntro, sayHelp;
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|
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int count = 0;
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||||
|
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void Reset() override
|
||||
{
|
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sayHelp = false;
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@@ -98,13 +102,13 @@ public:
|
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void summonPortals()
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{
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for (uint8 i = 0; i < 5; ++i)
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me->SummonCreature(NPC_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 3000000);
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me->SummonCreature(NPC_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], VoidPortalCoords[i][3], TEMPSUMMON_CORPSE_DESPAWN, 3000000);
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}
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void spawnVoidTraveler()
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{
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uint8 pos = urand(0, 4);
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me->SummonCreature(NPC_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
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me->SummonCreature(NPC_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], VoidPortalCoords[pos][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
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||||
if (!sayHelp)
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{
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Talk(SAY_HELP);
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@@ -112,6 +116,38 @@ public:
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}
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}
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int counterVoidSpawns(int count)
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{
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int timer = 0;
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switch(count)
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{
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case 1:
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case 2:
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timer = 13300;
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break;
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case 3:
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timer = 12100;
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break;
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case 4:
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timer = 10900;
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break;
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case 5:
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||||
case 6:
|
||||
timer = 9700;
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||||
break;
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||||
case 7:
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||||
case 8:
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||||
timer = 7200;
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||||
break;
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||||
case 9:
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||||
timer = 6000;
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||||
break;
|
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default:
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timer = 4800;
|
||||
}
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||||
return timer;
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||||
}
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|
||||
void JustSummoned(Creature* summon) override
|
||||
{
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||||
summons.Summon(summon);
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||||
@@ -141,14 +177,17 @@ public:
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||||
Talk(SAY_AGGRO);
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||||
summonPortals();
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events.ScheduleEvent(EVENT_SPELL_SHADOWBOLT, urand(7000, 14000));
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events.ScheduleEvent(EVENT_SPELL_DRAWSHADOWS, 45000);
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events.ScheduleEvent(EVENT_SUMMON_TRAVELER, 5000);
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events.ScheduleEvent(EVENT_SPELL_SHADOWBOLT, urand(9700, 20000));
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events.ScheduleEvent(EVENT_SPELL_DRAWSHADOWS, 36400);
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events.ScheduleEvent(EVENT_SUMMON_TRAVELER, 10900);
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if (IsHeroic())
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events.ScheduleEvent(EVENT_SPELL_BANISH, 17000);
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{
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events.ScheduleEvent(EVENT_SPELL_BANISH, urand(17000, 28000));
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}
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if (instance)
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{
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instance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
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}
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -172,19 +211,21 @@ public:
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{
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case EVENT_SPELL_SHADOWBOLT:
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me->CastSpell(me, SPELL_SHADOWBOLT_VOLLEY, false);
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events.RepeatEvent(urand(15000, 30000));
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events.RepeatEvent(urand(9700, 20000));
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break;
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case EVENT_SPELL_BANISH:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30, false))
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me->CastSpell(target, SPELL_BANISH, false);
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events.RepeatEvent(16000);
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events.RepeatEvent(urand(17000, 28000));
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break;
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case EVENT_SUMMON_TRAVELER:
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spawnVoidTraveler();
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events.RepeatEvent(HealthBelowPct(20) ? 5000 : 10000);
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count++;
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events.RepeatEvent(counterVoidSpawns(count));
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break;
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case EVENT_SPELL_DRAWSHADOWS:
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{
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me->CastSpell(me, SPELL_DRAW_SHADOWS, true);
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Map* map = me->GetMap();
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Map::PlayerList const& PlayerList = map->GetPlayers();
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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@@ -193,15 +234,15 @@ public:
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player->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
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||||
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me->NearTeleportTo(VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f);
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me->CastSpell(me, SPELL_DRAW_SHADOWS, true);
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me->CastSpell(me, SPELL_RAIN_OF_FIRE_N);
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events.RepeatEvent(24000);
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events.DelayEvents(6000);
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events.ScheduleEvent(EVENT_SPELL_RAIN_OF_FIRE, 1000);
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events.RepeatEvent(urand(36400, 44950));
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||||
break;
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||||
}
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||||
case EVENT_SPELL_RAIN_OF_FIRE:
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me->CastSpell(me, DUNGEON_MODE(SPELL_RAIN_OF_FIRE_N, SPELL_RAIN_OF_FIRE_H));
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||||
events.DelayEvents(6000);
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||||
break;
|
||||
}
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||||
|
||||
DoMeleeAttackIfReady();
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||||
}
|
||||
};
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@@ -24,10 +24,15 @@ enum Murmur
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{
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EMOTE_SONIC_BOOM = 0,
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SPELL_SUPPRESSION = 33332,
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SPELL_SHOCKWAVE = 33686,
|
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SPELL_SHOCKWAVE_SERVERSIDE = 33673,
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SPELL_RESONANCE = 33657,
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SPELL_MAGNETIC_PULL = 33689,
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SPELL_SONIC_SHOCK = 38797,
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SPELL_THUNDERING_STORM = 39365,
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SPELL_MURMUR_WRATH_AOE = 33329,
|
||||
SPELL_MURMUR_WRATH = 33331,
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||||
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||||
SPELL_SONIC_BOOM_CAST_N = 33923,
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||||
SPELL_SONIC_BOOM_CAST_H = 38796,
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||||
@@ -36,194 +41,217 @@ enum Murmur
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||||
SPELL_MURMURS_TOUCH_N = 33711,
|
||||
SPELL_MURMURS_TOUCH_H = 38794,
|
||||
|
||||
EVENT_SPELL_SONIC_BOOM = 1,
|
||||
EVENT_SPELL_SONIC_BOOM_EFFECT = 2,
|
||||
EVENT_SPELL_MURMURS_TOUCH = 3,
|
||||
EVENT_SPELL_RESONANCE = 4,
|
||||
EVENT_SPELL_MAGNETIC = 5,
|
||||
EVENT_SPELL_THUNDERING = 6,
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EVENT_SPELL_SONIC_SHOCK = 7
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GROUP_RESONANCE = 1,
|
||||
GROUP_OOC_CAST = 2,
|
||||
|
||||
GUID_MURMUR_NPCS = 1
|
||||
};
|
||||
|
||||
class boss_murmur : public CreatureScript
|
||||
enum Creatures
|
||||
{
|
||||
public:
|
||||
boss_murmur() : CreatureScript("boss_murmur") { }
|
||||
NPC_CABAL_SPELLBINDER = 18639
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
struct boss_murmur : public BossAI
|
||||
{
|
||||
boss_murmur(Creature* creature) : BossAI(creature, DATA_MURMUR)
|
||||
{
|
||||
return GetShadowLabyrinthAI<boss_murmurAI>(creature);
|
||||
SetCombatMovement(false);
|
||||
|
||||
scheduler.SetValidator([this]
|
||||
{
|
||||
return !me->HasUnitState(UNIT_STATE_CASTING);
|
||||
});
|
||||
}
|
||||
|
||||
struct boss_murmurAI : public ScriptedAI
|
||||
void Reset() override
|
||||
{
|
||||
boss_murmurAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
SetCombatMovement(false);
|
||||
instance = creature->GetInstanceScript();
|
||||
}
|
||||
_Reset();
|
||||
me->SetHealth(me->CountPctFromMaxHealth(40));
|
||||
me->ResetPlayerDamageReq();
|
||||
CastSupressionOOC();
|
||||
}
|
||||
|
||||
InstanceScript* instance;
|
||||
EventMap events;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
events.Reset();
|
||||
me->SetHealth(me->CountPctFromMaxHealth(40));
|
||||
me->ResetPlayerDamageReq();
|
||||
|
||||
if (instance)
|
||||
instance->SetData(DATA_MURMUREVENT, NOT_STARTED);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
{
|
||||
events.ScheduleEvent(EVENT_SPELL_SONIC_BOOM, 30000);
|
||||
events.ScheduleEvent(EVENT_SPELL_MURMURS_TOUCH, urand(8000, 20000));
|
||||
events.ScheduleEvent(EVENT_SPELL_RESONANCE, 5000);
|
||||
events.ScheduleEvent(EVENT_SPELL_MAGNETIC, urand(15000, 30000));
|
||||
if (IsHeroic())
|
||||
void CastSupressionOOC()
|
||||
{
|
||||
me->m_Events.AddEventAtOffset([this] {
|
||||
if (me->FindNearestCreature(NPC_CABAL_SPELLBINDER, 35.0f))
|
||||
{
|
||||
events.ScheduleEvent(EVENT_SPELL_THUNDERING, 15000);
|
||||
events.ScheduleEvent(EVENT_SPELL_SONIC_SHOCK, 10000);
|
||||
me->CastCustomSpell(SPELL_SUPPRESSION, SPELLVALUE_MAX_TARGETS, 5, (Unit*)nullptr, false);
|
||||
CastSupressionOOC();
|
||||
}
|
||||
}, 3600ms, 10900ms, GROUP_OOC_CAST);
|
||||
}
|
||||
|
||||
bool CanAIAttack(Unit const* victim) const override
|
||||
{
|
||||
return me->IsWithinMeleeRange(victim);
|
||||
}
|
||||
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
if (me->GetThreatMgr().GetThreatList().empty())
|
||||
{
|
||||
BossAI::EnterEvadeMode(why);
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldCastResonance()
|
||||
{
|
||||
if (Unit* victim = me->GetVictim())
|
||||
{
|
||||
if (!me->IsWithinMeleeRange(victim))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (instance)
|
||||
instance->SetData(DATA_MURMUREVENT, IN_PROGRESS);
|
||||
}
|
||||
|
||||
void JustDied(Unit*) override
|
||||
{
|
||||
if (instance)
|
||||
instance->SetData(DATA_MURMUREVENT, DONE);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
switch (events.ExecuteEvent())
|
||||
if (Unit* victimTarget = victim->GetVictim())
|
||||
{
|
||||
case EVENT_SPELL_SONIC_BOOM:
|
||||
Talk(EMOTE_SONIC_BOOM);
|
||||
me->CastSpell(me, DUNGEON_MODE(SPELL_SONIC_BOOM_CAST_N, SPELL_SONIC_BOOM_CAST_H), false);
|
||||
events.RepeatEvent(28500);
|
||||
events.DelayEvents(1500);
|
||||
events.ScheduleEvent(EVENT_SPELL_SONIC_BOOM_EFFECT, 0);
|
||||
return;
|
||||
case EVENT_SPELL_SONIC_BOOM_EFFECT:
|
||||
me->CastSpell(me, DUNGEON_MODE(SPELL_SONIC_BOOM_EFFECT_N, SPELL_SONIC_BOOM_EFFECT_H), true);
|
||||
break;
|
||||
case EVENT_SPELL_MURMURS_TOUCH:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 80.0f, true))
|
||||
me->CastSpell(target, DUNGEON_MODE(SPELL_MURMURS_TOUCH_N, SPELL_MURMURS_TOUCH_H), false);
|
||||
events.RepeatEvent(urand(25000, 35000));
|
||||
break;
|
||||
case EVENT_SPELL_RESONANCE:
|
||||
if (!me->IsWithinMeleeRange(me->GetVictim()))
|
||||
me->CastSpell(me, SPELL_RESONANCE, false);
|
||||
events.RepeatEvent(5000);
|
||||
break;
|
||||
case EVENT_SPELL_MAGNETIC:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 80.0f, true))
|
||||
return victimTarget != me;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SetGUID(ObjectGuid guid, int32 index) override
|
||||
{
|
||||
if (index == GUID_MURMUR_NPCS)
|
||||
{
|
||||
if (Creature* creature = ObjectAccessor::GetCreature(*me, guid))
|
||||
{
|
||||
DoCast(creature, SPELL_MURMUR_WRATH, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
{
|
||||
_JustEngagedWith();
|
||||
|
||||
scheduler.Schedule(28s, [this](TaskContext context)
|
||||
{
|
||||
Talk(EMOTE_SONIC_BOOM);
|
||||
DoCastAOE(DUNGEON_MODE(SPELL_SONIC_BOOM_CAST_N, SPELL_SONIC_BOOM_CAST_H));
|
||||
|
||||
scheduler.Schedule(1500ms, [this](TaskContext)
|
||||
{
|
||||
DoCastAOE(DUNGEON_MODE(SPELL_SONIC_BOOM_EFFECT_N, SPELL_SONIC_BOOM_EFFECT_H), true);
|
||||
});
|
||||
|
||||
context.Repeat(34s, 40s);
|
||||
}).Schedule(14600ms, 25500ms, [this](TaskContext context)
|
||||
{
|
||||
DoCastRandomTarget(DUNGEON_MODE(SPELL_MURMURS_TOUCH_N, SPELL_MURMURS_TOUCH_H));
|
||||
context.Repeat(14600ms, 25500ms);
|
||||
}).Schedule(15s, 30s, [this](TaskContext context)
|
||||
{
|
||||
if (DoCastRandomTarget(SPELL_MAGNETIC_PULL, 0, 80.0f) == SPELL_CAST_OK)
|
||||
{
|
||||
context.Repeat(15s, 30s);
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Repeat(500ms);
|
||||
}
|
||||
}).Schedule(3s, [this](TaskContext context)
|
||||
{
|
||||
if (ShouldCastResonance())
|
||||
{
|
||||
if (!scheduler.IsGroupScheduled(GROUP_RESONANCE))
|
||||
{
|
||||
scheduler.Schedule(5s, 5s, GROUP_RESONANCE, [this](TaskContext context)
|
||||
{
|
||||
me->CastSpell(target, SPELL_MAGNETIC_PULL, false);
|
||||
events.RepeatEvent(urand(15000, 30000));
|
||||
return;
|
||||
}
|
||||
events.RepeatEvent(500);
|
||||
break;
|
||||
case EVENT_SPELL_THUNDERING:
|
||||
me->CastSpell(me, SPELL_THUNDERING_STORM, true);
|
||||
events.RepeatEvent(15000);
|
||||
break;
|
||||
case EVENT_SPELL_SONIC_SHOCK:
|
||||
me->CastSpell(me->GetVictim(), SPELL_SONIC_SHOCK, false);
|
||||
events.RepeatEvent(urand(10000, 20000));
|
||||
break;
|
||||
}
|
||||
|
||||
if (!me->isAttackReady())
|
||||
return;
|
||||
|
||||
if (!me->IsWithinMeleeRange(me->GetVictim()))
|
||||
{
|
||||
ThreatContainer::StorageType threatlist = me->GetThreatMgr().GetThreatList();
|
||||
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
|
||||
if (target->IsAlive() && me->IsWithinMeleeRange(target))
|
||||
if (ShouldCastResonance())
|
||||
{
|
||||
me->TauntApply(target);
|
||||
break;
|
||||
DoCastAOE(SPELL_RESONANCE);
|
||||
context.Repeat(6s, 18s);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
};
|
||||
context.Repeat();
|
||||
});
|
||||
|
||||
class spell_murmur_sonic_boom_effect : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_murmur_sonic_boom_effect() : SpellScriptLoader("spell_murmur_sonic_boom_effect") { }
|
||||
|
||||
class spell_murmur_sonic_boom_effect_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_murmur_sonic_boom_effect_SpellScript)
|
||||
|
||||
public:
|
||||
spell_murmur_sonic_boom_effect_SpellScript() : SpellScript() { }
|
||||
|
||||
void RecalculateDamage()
|
||||
if (IsHeroic())
|
||||
{
|
||||
SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(90));
|
||||
scheduler.Schedule(5s, [this](TaskContext context)
|
||||
{
|
||||
DoCastAOE(SPELL_THUNDERING_STORM);
|
||||
context.Repeat(6050ms, 10s);
|
||||
}).Schedule(3650ms, 9150ms, [this](TaskContext context)
|
||||
{
|
||||
DoCastVictim(SPELL_SONIC_SHOCK);
|
||||
context.Repeat(9150ms, 10s);
|
||||
});
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnHit += SpellHitFn(spell_murmur_sonic_boom_effect_SpellScript::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_murmur_sonic_boom_effect_SpellScript();
|
||||
me->m_Events.CancelEventGroup(GROUP_OOC_CAST);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_murmur_thundering_storm : public SpellScriptLoader
|
||||
class spell_murmur_thundering_storm : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_murmur_thundering_storm);
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
|
||||
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_murmur_thundering_storm::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 33711/38794 - Murmur's Touch
|
||||
class spell_murmur_touch : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_murmur_touch);
|
||||
|
||||
void HandleAfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
|
||||
{
|
||||
if (GetTarget())
|
||||
{
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_SHOCKWAVE, true);
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_SHOCKWAVE_SERVERSIDE, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_murmur_touch::HandleAfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_murmur_sonic_boom_effect : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_murmur_sonic_boom_effect)
|
||||
|
||||
public:
|
||||
spell_murmur_thundering_storm() : SpellScriptLoader("spell_murmur_thundering_storm") { }
|
||||
spell_murmur_sonic_boom_effect() : SpellScript() { }
|
||||
|
||||
class spell_murmur_thundering_storm_SpellScript : public SpellScript
|
||||
void RecalculateDamage()
|
||||
{
|
||||
PrepareSpellScript(spell_murmur_thundering_storm_SpellScript);
|
||||
SetHitDamage(GetHitUnit()->CountPctFromCurHealth(80));
|
||||
}
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
|
||||
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_murmur_thundering_storm_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_murmur_thundering_storm_SpellScript();
|
||||
OnHit += SpellHitFn(spell_murmur_sonic_boom_effect::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_murmur()
|
||||
{
|
||||
new boss_murmur();
|
||||
new spell_murmur_sonic_boom_effect();
|
||||
new spell_murmur_thundering_storm();
|
||||
RegisterShadowLabyrinthCreatureAI(boss_murmur);
|
||||
RegisterSpellScript(spell_murmur_thundering_storm);
|
||||
RegisterSpellScript(spell_murmur_touch);
|
||||
RegisterSpellScript(spell_murmur_sonic_boom_effect);
|
||||
}
|
||||
|
||||
@@ -31,8 +31,9 @@ enum slData
|
||||
TYPE_HELLMAW = 1,
|
||||
DATA_BLACKHEARTTHEINCITEREVENT = 2,
|
||||
DATA_GRANDMASTERVORPILEVENT = 3,
|
||||
DATA_MURMUREVENT = 4,
|
||||
MAX_ENCOUNTER = 5
|
||||
DATA_MURMUR = 4,
|
||||
DATA_MURMUREVENT = 5,
|
||||
MAX_ENCOUNTER = 6
|
||||
};
|
||||
|
||||
enum slNPCandGO
|
||||
|
||||
@@ -3663,7 +3663,9 @@ class spell_gen_ds_flush_knockback : public SpellScript
|
||||
60864 - Jaws of Death (spell_gen_default_count_pct_from_max_hp)
|
||||
38441 - Cataclysmic Bolt (spell_gen_50pct_count_pct_from_max_hp)
|
||||
66316, 67100, 67101, 67102 - Spinning Pain Spike (spell_gen_50pct_count_pct_from_max_hp)
|
||||
41360 - L5 Arcane Charge (spell_gen_100pct_count_pct_from_max_hp) */
|
||||
41360 - L5 Arcane Charge (spell_gen_100pct_count_pct_from_max_hp)
|
||||
33711/38794 - Murmur's Touch
|
||||
*/
|
||||
class spell_gen_count_pct_from_max_hp : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_gen_count_pct_from_max_hp)
|
||||
|
||||
Reference in New Issue
Block a user