refactor(Scripts/EasternKingdoms): code cleanup (part 5) - also fix potential crash (#6923)

This commit is contained in:
Francesco Borzì
2021-07-19 11:23:27 +02:00
committed by GitHub
parent fab0fc421b
commit e5f1104849
37 changed files with 118 additions and 144 deletions

View File

@@ -7,13 +7,13 @@
#include "shadowfang_keep.h"
#include "TemporarySummon.h"
enum Creatures
{
NPC_ASH = 3850,
NPC_ADA = 3849,
NPC_ARCHMAGE_ARUGAL = 4275,
NPC_ARUGAL_VOIDWALKER = 4627
};
//enum Creatures
//{
// NPC_ASH = 3850,
// NPC_ADA = 3849,
// NPC_ARCHMAGE_ARUGAL = 4275,
// NPC_ARUGAL_VOIDWALKER = 4627
//};
class instance_shadowfang_keep : public InstanceMapScript
{