diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 50e09e036..3a173d7ce 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -149,7 +149,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who) !me->IsWithinDist(who, ATTACK_DISTANCE, true, false)) // if in combat and in dist - neutral to all can actually assist other creatures return; - if (me->CanStartAttack(who)) + if (me->HasReactState(REACT_AGGRESSIVE) && me->CanStartAttack(who)) AttackStart(who); }