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Core/Packet: WorldState (#9435)
* Core/Packet: WorldState * Test * WRONG Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
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@@ -384,13 +384,6 @@ void BattlegroundMgr::BuildGroupJoinedBattlegroundPacket(WorldPacket* data, Grou
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*data << uint64(0); // player guid
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}
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void BattlegroundMgr::BuildUpdateWorldStatePacket(WorldPacket* data, uint32 field, uint32 value)
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{
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data->Initialize(SMSG_UPDATE_WORLD_STATE, 4 + 4);
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*data << uint32(field);
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*data << uint32(value);
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}
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void BattlegroundMgr::BuildPlaySoundPacket(WorldPacket* data, uint32 soundid)
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{
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data->Initialize(SMSG_PLAY_SOUND, 4);
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