fix(DB/Spells): Spell Axe Flurry should target only one player. (#13208)

* fix(DB/Spells): Spell Axe Flurry should target only one player.

Fixes #12525

* Update.

* Update.
This commit is contained in:
UltraNix
2022-10-25 20:26:48 +02:00
committed by GitHub
parent 3c8a148b1e
commit e4ecb086e7
3 changed files with 68 additions and 0 deletions

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@@ -0,0 +1,58 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "GridNotifiers.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
enum Spells
{
SPELL_AXE_FLURRY_STUN = 24020
};
class spell_axe_flurry : public SpellScript
{
PrepareSpellScript(spell_axe_flurry);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_AXE_FLURRY_STUN));
Acore::Containers::RandomResize(targets, 1);
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* target = GetHitUnit())
{
caster->CastSpell(target, SPELL_AXE_FLURRY_STUN, true);
}
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_axe_flurry::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_axe_flurry::HandleEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
void AddSC_zulgurub()
{
RegisterSpellScript(spell_axe_flurry);
}

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@@ -141,6 +141,7 @@ void AddSC_boss_hazzarah();
void AddSC_boss_renataki();
void AddSC_boss_wushoolay();
void AddSC_instance_zulgurub();
void AddSC_zulgurub();
// void AddSC_alterac_mountains();
void AddSC_arathi_highlands();
void AddSC_blasted_lands();
@@ -292,6 +293,7 @@ void AddEasternKingdomsScripts()
AddSC_boss_renataki();
AddSC_boss_wushoolay();
AddSC_instance_zulgurub();
AddSC_zulgurub();
//AddSC_alterac_mountains();
AddSC_arathi_highlands();
AddSC_blasted_lands();