refactor(Core/Chat): Move SendNotification to ChatHander (#19491)

* refactor(Core/Chat): Move SendNotification to ChatHander

* Update Battleground.cpp

* fix build

* Update src/server/game/Chat/Chat.h
This commit is contained in:
Kitzunu
2024-08-10 16:39:46 +02:00
committed by GitHub
parent ebc6218275
commit e4df159f5c
21 changed files with 96 additions and 75 deletions

View File

@@ -22,6 +22,7 @@
#include "BattlegroundSA.h"
#include "BattlegroundWS.h"
#include "CellImpl.h"
#include "Chat.h"
#include "Common.h"
#include "Creature.h"
#include "DynamicObject.h"
@@ -6168,7 +6169,7 @@ void Spell::EffectPlaySound(SpellEffIndex effIndex)
{
case 58730: // Restricted Flight Area
case 58600: // Restricted Flight Area
player->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE);
ChatHandler(player->GetSession()).SendNotification(LANG_ZONE_NOFLYZONE);
break;
default:
break;