fix(Core/Creature): Remove automated z spawn correction (#18200)

* fix(Core/Creature): Remove automated z spawn correction

* comment out unused parameter

* remove gridLoad parameter from Creature::LoadCreatureFromDB()
This commit is contained in:
sudlud
2024-01-21 11:33:00 +01:00
committed by GitHub
parent a7e098af0c
commit e447351b0f
7 changed files with 10 additions and 21 deletions

View File

@@ -700,7 +700,7 @@ public:
wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
//TODO: Should we first use "Create" then use "LoadFromDB"?
if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetSpawnId(), map, true, false, true))
if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetSpawnId(), map, true, true))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
delete wpCreature2;
@@ -923,7 +923,7 @@ public:
wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
if (!wpCreature->LoadCreatureFromDB(wpCreature->GetSpawnId(), map, true, false, true))
if (!wpCreature->LoadCreatureFromDB(wpCreature->GetSpawnId(), map, true, true))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
delete wpCreature;
@@ -975,7 +975,7 @@ public:
}
creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map, true, false, true))
if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map, true, true))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
delete creature;
@@ -1024,7 +1024,7 @@ public:
}
creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map, true, false, true))
if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map, true, true))
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id);
delete creature;