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feat(Core/SmartAI): Implement a few more stuff (#17090)
* init * init2 * attempt to fix WP delays * init3 * init4 * buildfix * Create rev_1693093120417899200.sql * workflow * Underbat * castflag power mana * did not work * Update SmartScriptMgr.cpp * ugly * port range to new system * attempt * simplify cast simplify cast add iteration for aura_not_present recalc timer if already castig spell * Update SmartScript.cpp * attempt * attempts * HP PCT * missing aura to targetselector * Update rev_1693093120417899200.sql * Update SmartScriptMgr.h * Update SmartScriptMgr.h * Update SmartScript.cpp * remove not_attacking, fix behind_me * revert is_behind_me * Update SmartScriptMgr.h * Update underbog.cpp * Update underbog.cpp
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@@ -601,7 +601,7 @@ void SmartAI::MovepointReached(uint32 id)
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if (mLastWP)
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{
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me->SetPosition(mLastWP->x, mLastWP->y, mLastWP->z, me->GetOrientation());
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me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
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me->SetHomePosition(me->GetPosition());
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}
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if (HasEscortState(SMART_ESCORT_PAUSED))
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