fix(Core/Loot) Fix master looter invisible quest items (#14103)

This commit is contained in:
Mickaël Mauger
2023-01-03 01:47:08 +01:00
committed by GitHub
parent 942746736e
commit e35078a1f8

View File

@@ -419,7 +419,7 @@ bool LootItem::AllowedForPlayer(Player const* player, ObjectGuid source) const
if (!sConditionMgr->IsObjectMeetToConditions(const_cast<Player*>(player), conditions))
{
// Master Looter can see conditioned recipes
if (isMasterLooter && follow_loot_rules && !is_underthreshold)
if (isMasterLooter && (!follow_loot_rules || !is_underthreshold))
{
if ((pProto->Flags & ITEM_FLAG_HIDE_UNUSABLE_RECIPE) || (pProto->Class == ITEM_CLASS_RECIPE && pProto->Bonding == BIND_WHEN_PICKED_UP && pProto->Spells[1].SpellId != 0))
{
@@ -442,7 +442,7 @@ bool LootItem::AllowedForPlayer(Player const* player, ObjectGuid source) const
}
// Master looter can see all items even if the character can't loot them
if (isMasterLooter && follow_loot_rules && !is_underthreshold)
if (isMasterLooter && (!follow_loot_rules || !is_underthreshold))
{
return true;
}