fix(scripts/Thaddius): Update initial unit_state (#7886)

This commit is contained in:
Silker
2021-09-20 04:15:24 -06:00
committed by GitHub
parent 82ef9f3d54
commit e2dd6b2bd8

View File

@@ -140,7 +140,7 @@ public:
events.Reset(); events.Reset();
summons.DespawnAll(); summons.DespawnAll();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetControlled(false, UNIT_STATE_ROOT); me->SetControlled(true, UNIT_STATE_ROOT);
summonTimer = 0; summonTimer = 0;
reviveTimer = 0; reviveTimer = 0;
resetTimer = 1; resetTimer = 1;
@@ -337,7 +337,6 @@ public:
break; break;
case EVENT_ALLOW_BALL_LIGHTNING: case EVENT_ALLOW_BALL_LIGHTNING:
ballLightningEnabled = true; ballLightningEnabled = true;
me->SetControlled(true, UNIT_STATE_ROOT);
break; break;
} }