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chore(Deps/Acelite): Update to 6.5.10 (#3450)
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21
deps/acelite/ace/Strategies_T.cpp
vendored
21
deps/acelite/ace/Strategies_T.cpp
vendored
@@ -436,7 +436,7 @@ ACE_Process_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handle
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// If <flags_> is non-0 then we won't create zombies.
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switch (ACE::fork (ACE_TEXT ("child"), this->flags_))
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{
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case -1:
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case static_cast<pid_t>(-1):
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{
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ACE_Errno_Guard error (errno);
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svc_handler->close ();
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@@ -1489,16 +1489,15 @@ ACE_NOOP_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *,
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return 0;
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}
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ACE_ALLOC_HOOK_DEFINE(ACE_Creation_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Singleton_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_DLL_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Concurrency_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Thread_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Connect_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Process_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Accept_Strategy)
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ACE_ALLOC_HOOK_DEFINE(ACE_Thread_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Creation_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Singleton_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_DLL_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Concurrency_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Reactive_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Thread_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Process_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tca(ACE_Accept_Strategy)
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ACE_ALLOC_HOOK_DEFINE_Tco(ACE_Connect_Strategy)
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ACE_END_VERSIONED_NAMESPACE_DECL
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