refactor(Core): rename namespaces and macros to acore (#2454)

This commit is contained in:
Viste
2019-12-01 15:13:31 +03:00
committed by Francesco Borzì
parent e19e95e5d0
commit e22d78ecd6
278 changed files with 1292 additions and 1309 deletions

View File

@@ -662,7 +662,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
void CountTargets(std::list<WorldObject*>& targetList)
{
Trinity::Containers::RandomResizeList(targetList, GetSpellValue()->MaxAffectedTargets);
acore::Containers::RandomResizeList(targetList, GetSpellValue()->MaxAffectedTargets);
_targetCount = targetList.size();
}
@@ -779,7 +779,7 @@ class spell_pal_glyph_of_holy_light : public SpellScriptLoader
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.sort(acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}