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refactor(Core): rename namespaces and macros to acore (#2454)
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@@ -1910,7 +1910,7 @@ class spell_item_echoes_of_light : public SpellScriptLoader
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if (targets.size() < 2)
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return;
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targets.sort(Trinity::HealthPctOrderPred());
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targets.sort(acore::HealthPctOrderPred());
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WorldObject* target = targets.front();
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targets.clear();
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