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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): rename namespaces and macros to acore (#2454)
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@@ -45,7 +45,7 @@ public:
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GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
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GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
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char const* active = handler->GetTrinityString(LANG_ACTIVE);
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char const* active = handler->GetAcoreString(LANG_ACTIVE);
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for (GameEventMgr::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr)
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{
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@@ -98,7 +98,7 @@ public:
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GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
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bool active = activeEvents.find(eventId) != activeEvents.end();
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char const* activeStr = active ? handler->GetTrinityString(LANG_ACTIVE) : "";
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char const* activeStr = active ? handler->GetAcoreString(LANG_ACTIVE) : "";
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std::string startTimeStr = TimeToTimestampStr(eventData.start);
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std::string endTimeStr = TimeToTimestampStr(eventData.end);
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