refactor(Core): rename namespaces and macros to acore (#2454)

This commit is contained in:
Viste
2019-12-01 15:13:31 +03:00
committed by Francesco Borzì
parent e19e95e5d0
commit e22d78ecd6
278 changed files with 1292 additions and 1309 deletions

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@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURADEFINES_H
#define TRINITY_SPELLAURADEFINES_H
#ifndef ACORE_SPELLAURADEFINES_H
#define ACORE_SPELLAURADEFINES_H
#define MAX_AURAS 64 // client support up to 255, but it will cause problems with group auras updating

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@@ -2333,8 +2333,8 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo
*/
UnitList targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
target->VisitNearbyObject(target->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -5061,8 +5061,8 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
return;
Player* player = NULL;
Trinity::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
acore::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
target->VisitNearbyWorldObject(10.0f, searcher);
if( player && player->GetGUID() != target->GetGUID() )

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@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURAEFFECTS_H
#define TRINITY_SPELLAURAEFFECTS_H
#ifndef ACORE_SPELLAURAEFFECTS_H
#define ACORE_SPELLAURAEFFECTS_H
class Unit;
class AuraEffect;
@@ -321,7 +321,7 @@ class AuraEffect
void HandleRaidProcFromChargeWithValueAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo);
};
namespace Trinity
namespace acore
{
// Binary predicate for sorting the priority of absorption aura effects
class AbsorbAuraOrderPred

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@@ -2603,23 +2603,23 @@ void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster)
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
{
targetList.push_back(GetUnitOwner());
Trinity::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
Trinity::UnitListSearcher<Trinity::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
acore::UnitListSearcher<acore::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
{
targetList.push_back(GetUnitOwner());
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
@@ -2678,22 +2678,22 @@ void DynObjAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* /*caster*
if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
// pussywizard: TARGET_DEST_DYNOBJ_NONE is supposed to search for both friendly and unfriendly targets, so for any unit
// what about EffectImplicitTargetA?
else if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_NONE)
{
Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
else
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}

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@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURAS_H
#define TRINITY_SPELLAURAS_H
#ifndef ACORE_SPELLAURAS_H
#define ACORE_SPELLAURAS_H
#include "SpellAuraDefines.h"
#include "SpellInfo.h"

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@@ -1182,9 +1182,9 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
if (uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList))
{
Trinity::WorldObjectSpellConeTargetCheck check(coneAngle, radius, m_caster, m_spellInfo, selectionType, condList);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius);
acore::WorldObjectSpellConeTargetCheck check(coneAngle, radius, m_caster, m_spellInfo, selectionType, condList);
acore::WorldObjectListSearcher<acore::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius);
CallScriptObjectAreaTargetSelectHandlers(targets, effIndex, targetType);
@@ -1198,7 +1198,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
if ((*j)->IsAffectedOnSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
Trinity::Containers::RandomResizeList(targets, maxTargets);
acore::Containers::RandomResizeList(targets, maxTargets);
}
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -1281,7 +1281,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
if ((*j)->IsAffectedOnSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
Trinity::Containers::RandomResizeList(targets, maxTargets);
acore::Containers::RandomResizeList(targets, maxTargets);
}
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -1821,13 +1821,13 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex, SpellImplicitTarge
// xinef: supply correct target type, DEST_DEST and similar are ALWAYS undefined
// xinef: correct target is stored in TRIGGERED SPELL, however as far as i noticed, all checks are ENTRY, ENEMY
std::list<WorldObject*> targets;
Trinity::WorldObjectSpellTrajTargetCheck check(dist2d, m_targets.GetSrcPos(), m_caster, m_spellInfo, TARGET_CHECK_ENEMY /*targetCheckType*/, m_spellInfo->Effects[effIndex].ImplicitTargetConditions);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> searcher(m_caster, targets, check, GRID_MAP_TYPE_MASK_ALL);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> > (searcher, GRID_MAP_TYPE_MASK_ALL, m_caster, m_targets.GetSrcPos(), dist2d);
acore::WorldObjectSpellTrajTargetCheck check(dist2d, m_targets.GetSrcPos(), m_caster, m_spellInfo, TARGET_CHECK_ENEMY /*targetCheckType*/, m_spellInfo->Effects[effIndex].ImplicitTargetConditions);
acore::WorldObjectListSearcher<acore::WorldObjectSpellTrajTargetCheck> searcher(m_caster, targets, check, GRID_MAP_TYPE_MASK_ALL);
SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellTrajTargetCheck> > (searcher, GRID_MAP_TYPE_MASK_ALL, m_caster, m_targets.GetSrcPos(), dist2d);
if (targets.empty())
return;
targets.sort(Trinity::ObjectDistanceOrderPred(m_caster));
targets.sort(acore::ObjectDistanceOrderPred(m_caster));
float b = tangent(m_targets.GetElevation());
float a = (srcToDestDelta - dist2d * b) / (dist2d * dist2d);
@@ -2096,7 +2096,7 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere
x = pos->GetPositionX();
y = pos->GetPositionY();
CellCoord p(Trinity::ComputeCellCoord(x, y));
CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
@@ -2121,9 +2121,9 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objec
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return NULL;
Trinity::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList);
Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> > (searcher, containerTypeMask, m_caster, m_caster, range);
acore::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList);
acore::WorldObjectLastSearcher<acore::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
SearchTargets<acore::WorldObjectLastSearcher<acore::WorldObjectSpellNearbyTargetCheck> > (searcher, containerTypeMask, m_caster, m_caster, range);
return target;
}
@@ -2132,9 +2132,9 @@ void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, float range, Pos
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return;
Trinity::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
acore::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList);
acore::WorldObjectListSearcher<acore::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
}
void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, SpellTargetSelectionCategories /*selectCategory*/, ConditionList* condList, bool isChainHeal)
@@ -7239,14 +7239,14 @@ SpellCastResult Spell::CheckSpellFocus()
// check spell focus object
if (m_spellInfo->RequiresSpellFocus)
{
CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY()));
CellCoord p(acore::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY()));
Cell cell(p);
GameObject* ok = NULL;
Trinity::GameObjectFocusCheck go_check(m_caster, m_spellInfo->RequiresSpellFocus);
Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> checker(m_caster, ok, go_check);
acore::GameObjectFocusCheck go_check(m_caster, m_spellInfo->RequiresSpellFocus);
acore::GameObjectSearcher<acore::GameObjectFocusCheck> checker(m_caster, ok, go_check);
TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker);
TypeContainerVisitor<acore::GameObjectSearcher<acore::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker);
Map& map = *m_caster->GetMap();
cell.Visit(p, object_checker, map, *m_caster, m_caster->GetVisibilityRange());
@@ -8398,7 +8398,7 @@ void Spell::OnSpellLaunch()
}
}
namespace Trinity
namespace acore
{
WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
@@ -8557,5 +8557,5 @@ bool WorldObjectSpellTrajTargetCheck::operator()(WorldObject* target)
return WorldObjectSpellAreaTargetCheck::operator ()(target);
}
} //namespace Trinity
} //namespace acore

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@@ -730,7 +730,7 @@ class Spell
#endif
};
namespace Trinity
namespace acore
{
struct WorldObjectSpellTargetCheck
{

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@@ -1125,7 +1125,7 @@ void Spell::EffectJumpDest(SpellEffIndex effIndex)
float x, y, z;
destTarget->GetPosition(x, y, z);
// xinef: this can happen if MovePositionToFirstCollision detects that X, Y cords are invalid and returns prematurely
if (!Trinity::IsValidMapCoord(x, y, z) || z <= INVALID_HEIGHT)
if (!acore::IsValidMapCoord(x, y, z) || z <= INVALID_HEIGHT)
return;
float speedXY, speedZ;
@@ -1981,7 +1981,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
if (!availableElixirs.empty())
{
// cast random elixir on target
m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(availableElixirs), true, m_CastItem);
m_caster->CastSpell(unitTarget, acore::Containers::SelectRandomContainerElement(availableElixirs), true, m_CastItem);
}
}
}
@@ -2809,7 +2809,7 @@ void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/)
// do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80
if (damage <= 50)
{
uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage));
uint32 honor_reward = acore::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage));
unitTarget->ToPlayer()->RewardHonor(NULL, 1, honor_reward, false);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow());
@@ -4196,8 +4196,8 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/)
}
UnitList targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(unitTarget, unitTarget, unitTarget->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(unitTarget, targets, u_check);
acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(unitTarget, unitTarget, unitTarget->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(unitTarget, targets, u_check);
unitTarget->VisitNearbyObject(unitTarget->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -4825,7 +4825,7 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/)
data << uint64(m_caster->GetGUID());
float dist = m_caster->GetVisibilityRange()+VISIBILITY_COMPENSATION;
Trinity::MessageDistDelivererToHostile notifier(m_caster, &data, dist);
acore::MessageDistDelivererToHostile notifier(m_caster, &data, dist);
m_caster->VisitNearbyWorldObject(dist, notifier);
// xinef: we should also force pets to remove us from current target
@@ -4849,8 +4849,8 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/)
return;
UnitList targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(m_caster, m_caster, m_caster->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(m_caster, targets, u_check);
acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(m_caster, m_caster, m_caster->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(m_caster, targets, u_check);
m_caster->VisitNearbyObject(m_caster->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{