refactor(Core): rename namespaces and macros to acore (#2454)

This commit is contained in:
Viste
2019-12-01 15:13:31 +03:00
committed by Francesco Borzì
parent e19e95e5d0
commit e22d78ecd6
278 changed files with 1292 additions and 1309 deletions

View File

@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_GRIDNOTIFIERSIMPL_H
#define TRINITY_GRIDNOTIFIERSIMPL_H
#ifndef ACORE_GRIDNOTIFIERSIMPL_H
#define ACORE_GRIDNOTIFIERSIMPL_H
#include "GridNotifiers.h"
#include "WorldPacket.h"
@@ -17,7 +17,7 @@
#include "Opcodes.h"
template<class T>
inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
inline void acore::VisibleNotifier::Visit(GridRefManager<T> &m)
{
// Xinef: Update gameobjects only
if (i_gobjOnly)
@@ -37,7 +37,7 @@ inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
// WorldObject searchers & workers
template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
void acore::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -60,7 +60,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
void acore::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -83,7 +83,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
void acore::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -106,7 +106,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
void acore::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -129,7 +129,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
void acore::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -153,7 +153,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
template<class Check>
void Trinity::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
void acore::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -169,7 +169,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
void Trinity::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
void acore::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -185,7 +185,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
void acore::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -201,7 +201,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
void acore::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -217,7 +217,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
void Trinity::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
void acore::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -233,7 +233,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
void acore::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -244,7 +244,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
void acore::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -255,7 +255,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
void acore::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -266,7 +266,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
void acore::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -277,7 +277,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
void acore::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -290,7 +290,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
// Gameobject searchers
template<class Check>
void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
void acore::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
// already found
if (i_object)
@@ -310,7 +310,7 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
void acore::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -323,7 +323,7 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
void acore::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -334,7 +334,7 @@ void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
// Unit searchers
template<class Check>
void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
void acore::UnitSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
if (i_object)
@@ -354,7 +354,7 @@ void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
void acore::UnitSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
if (i_object)
@@ -374,7 +374,7 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
void acore::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -387,7 +387,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
void acore::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -400,7 +400,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
void acore::UnitListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -409,7 +409,7 @@ void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
void acore::UnitListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -420,7 +420,7 @@ void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
// Creature searchers
template<class Check>
void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
void acore::CreatureSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
if (i_object)
@@ -440,7 +440,7 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
void acore::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -453,7 +453,7 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
void acore::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -462,7 +462,7 @@ void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
void acore::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -471,7 +471,7 @@ void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
void acore::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -480,7 +480,7 @@ void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &m)
void acore::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask) && itr->GetSource()->HasSharedVision())
@@ -490,7 +490,7 @@ void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &
}
template<class Check>
void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
void acore::PlayerSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
if (i_object)
@@ -510,7 +510,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
void Trinity::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
void acore::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
{
for (PlayerMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
@@ -523,7 +523,7 @@ void Trinity::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
}
template<class Builder>
void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
void acore::LocalizedPacketDo<Builder>::operator()(Player* p)
{
LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
@@ -550,7 +550,7 @@ void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
}
template<class Builder>
void Trinity::LocalizedPacketListDo<Builder>::operator()(Player* p)
void acore::LocalizedPacketListDo<Builder>::operator()(Player* p)
{
LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
@@ -573,4 +573,4 @@ void Trinity::LocalizedPacketListDo<Builder>::operator()(Player* p)
p->SendDirectMessage((*data_list)[i]);
}
#endif // TRINITY_GRIDNOTIFIERSIMPL_H
#endif // ACORE_GRIDNOTIFIERSIMPL_H