mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 05:36:23 +00:00
refactor(Core): rename namespaces and macros to acore (#2454)
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@@ -25,7 +25,6 @@ GossipMenu::~GossipMenu()
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void GossipMenu::AddMenuItem(int32 menuItemId, uint8 icon, std::string const& message, uint32 sender, uint32 action, std::string const& boxMessage, uint32 boxMoney, bool coded /*= false*/)
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{
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//TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
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ASSERT(_menuItems.size() <= GOSSIP_MAX_MENU_ITEMS);
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// Find a free new id - script case
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@@ -120,7 +119,6 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, ui
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void GossipMenu::AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMenuId, uint32 gossipActionPoi)
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{
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//TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
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GossipMenuItemData& itemData = _menuItemData[menuItemId];
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itemData.GossipActionMenuId = gossipActionMenuId;
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@@ -129,7 +127,6 @@ void GossipMenu::AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMen
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uint32 GossipMenu::GetMenuItemSender(uint32 menuItemId) const
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{
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//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
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GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
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if (itr == _menuItems.end())
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return 0;
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@@ -139,7 +136,6 @@ uint32 GossipMenu::GetMenuItemSender(uint32 menuItemId) const
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uint32 GossipMenu::GetMenuItemAction(uint32 menuItemId) const
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{
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//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
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GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
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if (itr == _menuItems.end())
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return 0;
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@@ -149,7 +145,6 @@ uint32 GossipMenu::GetMenuItemAction(uint32 menuItemId) const
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bool GossipMenu::IsMenuItemCoded(uint32 menuItemId) const
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{
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//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
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GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
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if (itr == _menuItems.end())
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return false;
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@@ -159,7 +154,6 @@ bool GossipMenu::IsMenuItemCoded(uint32 menuItemId) const
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void GossipMenu::ClearMenu()
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{
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//TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
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_menuItems.clear();
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_menuItemData.clear();
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}
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@@ -281,8 +275,6 @@ void QuestMenu::AddMenuItem(uint32 QuestId, uint8 Icon)
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if (!sObjectMgr->GetQuestTemplate(QuestId))
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return;
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//TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
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ASSERT(_questMenuItems.size() <= GOSSIP_MAX_MENU_ITEMS);
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QuestMenuItem questMenuItem;
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@@ -295,7 +287,6 @@ void QuestMenu::AddMenuItem(uint32 QuestId, uint8 Icon)
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bool QuestMenu::HasItem(uint32 questId) const
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{
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//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
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for (QuestMenuItemList::const_iterator i = _questMenuItems.begin(); i != _questMenuItems.end(); ++i)
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if (i->QuestId == questId)
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return true;
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@@ -305,7 +296,6 @@ bool QuestMenu::HasItem(uint32 questId) const
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void QuestMenu::ClearMenu()
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{
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//TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
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_questMenuItems.clear();
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}
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