From e15ca6ff51d1d7a420b6a75f0b1c5295eafa647a Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Thu, 21 Nov 2024 03:23:01 -0300 Subject: [PATCH] fix(Scripts/ZulAman): Jan'alai eggs should not respawn during encounter (#20664) --- .../scripts/EasternKingdoms/ZulAman/boss_janalai.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 33e5e1817..05db25f4c 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -185,12 +185,9 @@ struct boss_janalai : public BossAI StartBombing(); }, 20s, 40s); ScheduleTimedEvent(10s, [&]{ - if (HatchAllEggs(HATCH_RESET)) - { - Talk(SAY_SUMMON_HATCHER); - me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[0][0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[1][0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - } + Talk(SAY_SUMMON_HATCHER); + me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[0][0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[1][0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); }, 90s); ScheduleTimedEvent(8s, [&]{ if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))