diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 1e9c426e0..cc0b60f09 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -242,6 +242,9 @@ struct LastPhaseIceTombTargetSelector : public std::unary_function if (target->GetTypeId() != TYPEID_PLAYER) return false; + if (target->HasAura(SPELL_FROST_IMBUED_BLADE)) + return false; + if (target->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL) || target->HasAura(SPELL_ICE_TOMB_UNTARGETABLE) || target->HasAura(SPELL_ICE_TOMB_DAMAGE) || target->HasAura(SPELL_TANK_MARKER_AURA) || target->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) return false; @@ -1154,12 +1157,12 @@ class SindragosaIceTombCheck public: bool operator()(Unit* unit) const { - return unit->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL); + return unit->HasAura(SPELL_FROST_IMBUED_BLADE) || unit->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL); } bool operator()(WorldObject* object) const { - return object->ToUnit() && object->ToUnit()->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL); + return object->ToUnit() && (object->ToUnit()->HasAura(SPELL_FROST_IMBUED_BLADE) || object->ToUnit()->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL)); } };