mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment * 1 * 2 * 3 * 4 * 5 * cs pet * check before ressurect * pet DECLINED_NAMES * display - https://github.com/azerothcore/azerothcore-wotlk/issues/9297 * ArenaSpectator * 1
This commit is contained in:
@@ -282,8 +282,6 @@ Player::Player(WorldSession* session): Unit(true), m_mover(this)
|
||||
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
|
||||
m_forced_speed_changes[i] = 0;
|
||||
|
||||
m_stableSlots = 0;
|
||||
|
||||
/////////////////// Instance System /////////////////////
|
||||
|
||||
m_HomebindTimer = 0;
|
||||
@@ -3969,7 +3967,7 @@ void Player::DeleteFromDB(ObjectGuid::LowType lowGuid, uint32 accountId, bool up
|
||||
|
||||
// Unsummon and delete for pets in world is not required: player deleted from CLI or character list with not loaded pet.
|
||||
// NOW we can finally clear other DB data related to character
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PETS);
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_IDS);
|
||||
stmt->setUInt32(0, lowGuid);
|
||||
PreparedQueryResult resultPets = CharacterDatabase.Query(stmt);
|
||||
|
||||
@@ -8703,7 +8701,18 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
|
||||
pet->CombatStop();
|
||||
|
||||
// only if current pet in slot
|
||||
pet->SavePetToDB(mode, true);
|
||||
pet->SavePetToDB(mode);
|
||||
|
||||
ASSERT(m_petStable->CurrentPet && m_petStable->CurrentPet->PetNumber == pet->GetCharmInfo()->GetPetNumber());
|
||||
if (mode == PET_SAVE_NOT_IN_SLOT)
|
||||
{
|
||||
m_petStable->UnslottedPets.push_back(std::move(*m_petStable->CurrentPet));
|
||||
m_petStable->CurrentPet.reset();
|
||||
}
|
||||
else if (mode == PET_SAVE_AS_DELETED)
|
||||
m_petStable->CurrentPet.reset();
|
||||
// else if (stable slots) handled in opcode handlers due to required swaps
|
||||
// else (current pet) doesnt need to do anything
|
||||
|
||||
SetMinion(pet, false);
|
||||
|
||||
@@ -8898,7 +8907,7 @@ void Player::PetSpellInitialize()
|
||||
WorldPacket data(SMSG_PET_SPELLS, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 1);
|
||||
data << pet->GetGUID();
|
||||
data << uint16(pet->GetCreatureTemplate()->family); // creature family (required for pet talents)
|
||||
data << uint32(pet->GetDuration());
|
||||
data << uint32(pet->GetDuration().count());
|
||||
data << uint8(pet->GetReactState());
|
||||
data << uint8(charmInfo->GetCommandState());
|
||||
data << uint16(0); // Flags, mostly unknown
|
||||
@@ -13396,8 +13405,11 @@ void Player::ResummonPetTemporaryUnSummonedIfAny()
|
||||
if (!CanResummonPet(GetLastPetSpell()))
|
||||
return;
|
||||
|
||||
Pet::LoadPetFromDB(this, PET_LOAD_SUMMON_PET, 0, m_temporaryUnsummonedPetNumber, true);
|
||||
//m_temporaryUnsummonedPetNumber = 0;
|
||||
Pet* newPet = new Pet(this);
|
||||
if (!newPet->LoadPetFromDB(this, 0, m_temporaryUnsummonedPetNumber, true))
|
||||
delete newPet;
|
||||
|
||||
m_temporaryUnsummonedPetNumber = 0;
|
||||
}
|
||||
|
||||
bool Player::CanResummonPet(uint32 spellid)
|
||||
@@ -13878,7 +13890,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
|
||||
stmt->setUInt32(index++, m_resetTalentsCost);
|
||||
stmt->setUInt32(index++, uint32(m_resetTalentsTime));
|
||||
stmt->setUInt16(index++, (uint16)m_ExtraFlags);
|
||||
stmt->setUInt8(index++, m_stableSlots);
|
||||
stmt->setUInt8(index++, m_petStable ? m_petStable->MaxStabledPets : 0);
|
||||
stmt->setUInt16(index++, (uint16)m_atLoginFlags);
|
||||
stmt->setUInt16(index++, GetZoneId());
|
||||
stmt->setUInt32(index++, uint32(m_deathExpireTime));
|
||||
@@ -14017,7 +14029,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
|
||||
stmt->setUInt32(index++, m_resetTalentsCost);
|
||||
stmt->setUInt32(index++, uint32(m_resetTalentsTime));
|
||||
stmt->setUInt16(index++, (uint16)m_ExtraFlags);
|
||||
stmt->setUInt8(index++, m_stableSlots);
|
||||
stmt->setUInt8(index++, m_petStable ? m_petStable->MaxStabledPets : 0);
|
||||
stmt->setUInt16(index++, (uint16)m_atLoginFlags);
|
||||
stmt->setUInt16(index++, GetZoneId());
|
||||
stmt->setUInt32(index++, uint32(m_deathExpireTime));
|
||||
@@ -14468,6 +14480,7 @@ void Player::SetReputation(uint32 factionentry, uint32 value)
|
||||
{
|
||||
GetReputationMgr().SetReputation(sFactionStore.LookupEntry(factionentry), value);
|
||||
}
|
||||
|
||||
uint32 Player::GetReputation(uint32 factionentry) const
|
||||
{
|
||||
return GetReputationMgr().GetReputation(sFactionStore.LookupEntry(factionentry));
|
||||
@@ -14701,6 +14714,14 @@ bool Player::AddItem(uint32 itemId, uint32 count)
|
||||
return true;
|
||||
}
|
||||
|
||||
PetStable& Player::GetOrInitPetStable()
|
||||
{
|
||||
if (!m_petStable)
|
||||
m_petStable = std::make_unique<PetStable>();
|
||||
|
||||
return *m_petStable;
|
||||
}
|
||||
|
||||
void Player::RefundItem(Item* item)
|
||||
{
|
||||
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_REFUNDABLE))
|
||||
@@ -14933,6 +14954,58 @@ void Player::_LoadBrewOfTheMonth(PreparedQueryResult result)
|
||||
}
|
||||
}
|
||||
|
||||
void Player::_LoadPetStable(uint8 petStableSlots, PreparedQueryResult result)
|
||||
{
|
||||
if (!petStableSlots && !result)
|
||||
return;
|
||||
|
||||
m_petStable = std::make_unique<PetStable>();
|
||||
m_petStable->MaxStabledPets = petStableSlots;
|
||||
|
||||
if (m_petStable->MaxStabledPets > MAX_PET_STABLES)
|
||||
{
|
||||
FMT_LOG_ERROR("entities.player", "Player::LoadFromDB: Player ({}) can't have more stable slots than {}, but has {} in DB",
|
||||
GetGUID().ToString(), MAX_PET_STABLES, m_petStable->MaxStabledPets);
|
||||
|
||||
m_petStable->MaxStabledPets = MAX_PET_STABLES;
|
||||
}
|
||||
|
||||
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
|
||||
// SELECT id, entry, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ?
|
||||
if (result)
|
||||
{
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
PetStable::PetInfo petInfo;
|
||||
petInfo.PetNumber = fields[0].GetUInt32();
|
||||
petInfo.CreatureId = fields[1].GetUInt32();
|
||||
petInfo.DisplayId = fields[2].GetUInt32();
|
||||
petInfo.Level = fields[3].GetUInt16();
|
||||
petInfo.Experience = fields[4].GetUInt32();
|
||||
petInfo.ReactState = ReactStates(fields[5].GetUInt8());
|
||||
PetSaveMode slot = PetSaveMode(fields[6].GetUInt8());
|
||||
petInfo.Name = fields[7].GetString();
|
||||
petInfo.WasRenamed = fields[8].GetBool();
|
||||
petInfo.Health = fields[9].GetUInt32();
|
||||
petInfo.Mana = fields[10].GetUInt32();
|
||||
petInfo.Happiness = fields[11].GetUInt32();
|
||||
petInfo.ActionBar = fields[12].GetString();
|
||||
petInfo.LastSaveTime = fields[13].GetUInt32();
|
||||
petInfo.CreatedBySpellId = fields[14].GetUInt32();
|
||||
petInfo.Type = PetType(fields[15].GetUInt8());
|
||||
|
||||
if (slot == PET_SAVE_AS_CURRENT)
|
||||
m_petStable->CurrentPet = std::move(petInfo);
|
||||
else if (slot >= PET_SAVE_FIRST_STABLE_SLOT && slot <= PET_SAVE_LAST_STABLE_SLOT)
|
||||
m_petStable->StabledPets[slot - 1] = std::move(petInfo);
|
||||
else if (slot == PET_SAVE_NOT_IN_SLOT)
|
||||
m_petStable->UnslottedPets.push_back(std::move(petInfo));
|
||||
|
||||
} while (result->NextRow());
|
||||
}
|
||||
}
|
||||
|
||||
void Player::_SaveInstanceTimeRestrictions(CharacterDatabaseTransaction trans)
|
||||
{
|
||||
if (_instanceResetTimes.empty())
|
||||
@@ -15119,30 +15192,134 @@ Guild* Player::GetGuild() const
|
||||
return guildId ? sGuildMgr->GetGuildById(guildId) : nullptr;
|
||||
}
|
||||
|
||||
void Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration, uint32 createdBySpell, ObjectGuid casterGUID, uint8 asynchLoadType, int32 healthPct /*= 0*/)
|
||||
Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, Milliseconds duration /*= 0s*/)
|
||||
{
|
||||
Position pos = {x, y, z, ang};
|
||||
if (!pos.IsPositionValid())
|
||||
return;
|
||||
PetStable& petStable = GetOrInitPetStable();
|
||||
|
||||
AsynchPetSummon* asynchPetInfo = new AsynchPetSummon(entry, pos, petType, duration, createdBySpell, casterGUID, healthPct);
|
||||
Pet::LoadPetFromDB(this, asynchLoadType, entry, 0, false, asynchPetInfo);
|
||||
}
|
||||
Pet* pet = new Pet(this, petType);
|
||||
|
||||
bool Player::IsPetDismissed()
|
||||
{
|
||||
/*
|
||||
* Check PET_SAVE_NOT_IN_SLOT means the pet is dismissed. If someone ever
|
||||
* Changes the slot flag, they will break this validation.
|
||||
*/
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT_SYNS);
|
||||
stmt->setUInt32(0, GetGUID().GetCounter());
|
||||
stmt->setUInt8(1, uint8(PET_SAVE_NOT_IN_SLOT));
|
||||
if (petType == SUMMON_PET && pet->LoadPetFromDB(this, entry, 0, false))
|
||||
{
|
||||
// Remove Demonic Sacrifice auras (known pet)
|
||||
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
|
||||
{
|
||||
if ((*itr)->GetMiscValue() == 2228)
|
||||
{
|
||||
RemoveAurasDueToSpell((*itr)->GetId());
|
||||
itr = auraClassScripts.begin();
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
|
||||
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
|
||||
return true;
|
||||
if (duration > 0s)
|
||||
pet->SetDuration(duration);
|
||||
|
||||
return false;
|
||||
// Generate a new name for the newly summoned ghoul
|
||||
if (pet->IsPetGhoul())
|
||||
{
|
||||
std::string new_name = sObjectMgr->GeneratePetName(entry);
|
||||
if (!new_name.empty())
|
||||
pet->SetName(new_name);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// petentry == 0 for hunter "call pet" (current pet summoned if any)
|
||||
if (!entry)
|
||||
{
|
||||
delete pet;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
pet->Relocate(x, y, z, ang);
|
||||
if (!pet->IsPositionValid())
|
||||
{
|
||||
LOG_ERROR("misc", "Player::SummonPet: Pet (%s, Entry: %d) not summoned. Suggested coordinates aren't valid (X: %f Y: %f)", pet->GetGUID().ToString().c_str(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
|
||||
delete pet;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Map* map = GetMap();
|
||||
uint32 pet_number = sObjectMgr->GeneratePetNumber();
|
||||
if (!pet->Create(map->GenerateLowGuid<HighGuid::Pet>(), map, GetPhaseMask(), entry, pet_number))
|
||||
{
|
||||
LOG_ERROR("misc", "Player::SummonPet: No such creature entry %u", entry);
|
||||
delete pet;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (petType == SUMMON_PET && petStable.CurrentPet)
|
||||
RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT);
|
||||
|
||||
pet->SetCreatorGUID(GetGUID());
|
||||
pet->SetFaction(GetFaction());
|
||||
pet->setPowerType(POWER_MANA);
|
||||
pet->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
|
||||
pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
|
||||
pet->InitStatsForLevel(getLevel());
|
||||
|
||||
SetMinion(pet, true);
|
||||
|
||||
switch (petType)
|
||||
{
|
||||
case SUMMON_PET:
|
||||
{
|
||||
if (pet->GetCreatureTemplate()->type == CREATURE_TYPE_DEMON || pet->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD)
|
||||
pet->GetCharmInfo()->SetPetNumber(pet_number, true); // Show pet details tab (Shift+P) only for demons & undead
|
||||
else
|
||||
pet->GetCharmInfo()->SetPetNumber(pet_number, false);
|
||||
|
||||
pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048);
|
||||
pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
|
||||
pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000);
|
||||
pet->SetFullHealth();
|
||||
pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA));
|
||||
pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr))); // cast can't be helped in this case
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
map->AddToMap(pet->ToCreature(), true);
|
||||
|
||||
ASSERT(!petStable.CurrentPet && (petType != HUNTER_PET || !petStable.GetUnslottedHunterPet()));
|
||||
pet->FillPetInfo(&petStable.CurrentPet.emplace());
|
||||
|
||||
if (petType == SUMMON_PET)
|
||||
{
|
||||
pet->InitPetCreateSpells();
|
||||
pet->InitTalentForLevel();
|
||||
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
|
||||
PetSpellInitialize();
|
||||
|
||||
// Remove Demonic Sacrifice auras (known pet)
|
||||
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
|
||||
{
|
||||
if ((*itr)->GetMiscValue() == 2228)
|
||||
{
|
||||
RemoveAurasDueToSpell((*itr)->GetId());
|
||||
itr = auraClassScripts.begin();
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
if (duration > 0s)
|
||||
pet->SetDuration(duration);
|
||||
|
||||
if (NeedSendSpectatorData() && pet->GetCreatureTemplate()->family)
|
||||
{
|
||||
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PHP", (uint32)pet->GetHealthPct());
|
||||
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PET", pet->GetCreatureTemplate()->family);
|
||||
}
|
||||
|
||||
return pet;
|
||||
}
|
||||
|
||||
uint32 Player::GetSpec(int8 spec)
|
||||
|
||||
Reference in New Issue
Block a user