fix(Script/Quest): Doing Your Duty (#16923)

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Roddan
2023-08-06 18:17:38 +02:00
committed by GitHub
parent 98338e7499
commit e08ceb3d8d
4 changed files with 123 additions and 59 deletions

View File

@@ -328,65 +328,69 @@ enum Outhouse
SOUND_FEMALE = 12671,
SOUND_MALE = 12670,
// Spell
SPELL_OUTHOUSE_GROANS = 48382,
SPELL_CAMERA_SHAKE = 47533,
SPELL_DUST_FIELD = 48329
SPELL_DUST_FIELD = 48329,
// Item
ITEM_ANDERHOLS_SLIDER_CIDER = 37247,
// NPC
NPC_OUTHOUSE_BUNNY_GRIZZLY = 27326,
};
class npc_outhouse_bunny : public CreatureScript
class spell_q12227_outhouse_groans : public SpellScript
{
public:
npc_outhouse_bunny() : CreatureScript("npc_outhouse_bunny") { }
PrepareSpellScript(spell_q12227_outhouse_groans);
struct npc_outhouse_bunnyAI : public ScriptedAI
bool Validate(SpellInfo const* /*spellInfo*/) override
{
npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) { }
return ValidateSpellInfo({ SPELL_CAMERA_SHAKE, SPELL_DUST_FIELD });
}
void Reset() override
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetCaster()->ToPlayer())
{
_counter = 0;
_gender = 0;
}
player->CastSpell(player, SPELL_CAMERA_SHAKE, true);
void SetData(uint32 Type, uint32 Data) override
{
if (Type == 1)
_gender = Data;
}
void SpellHit(Unit* Caster, SpellInfo const* Spell) override
{
if (Spell->Id == SPELL_OUTHOUSE_GROANS)
switch (GetCaster()->getGender())
{
++_counter;
if (_counter < 5)
DoCast(Caster, SPELL_CAMERA_SHAKE, true);
else
_counter = 0;
DoCast(me, SPELL_DUST_FIELD, true);
switch (_gender)
{
case GENDER_FEMALE:
DoPlaySoundToSet(me, SOUND_FEMALE);
break;
case GENDER_MALE:
DoPlaySoundToSet(me, SOUND_MALE);
break;
}
case GENDER_FEMALE:
player->PlayDirectSound(SOUND_FEMALE);
break;
case GENDER_MALE:
player->PlayDirectSound(SOUND_MALE);
break;
default:
break;
}
}
private:
uint8 _counter;
uint8 _gender;
};
}
CreatureAI* GetAI(Creature* creature) const override
void Register() override
{
return new npc_outhouse_bunnyAI(creature);
OnEffectHitTarget += SpellEffectFn(spell_q12227_outhouse_groans::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_q12227_camera_shake : public SpellScript
{
PrepareSpellScript(spell_q12227_camera_shake);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DUST_FIELD });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetCaster()->ToPlayer())
if (Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY_GRIZZLY, 3.0f)) // hackfix: Outhouse bunny doesnt show in any script. But the visual of Dust Field do not show if cast by the player
target->CastSpell(target, SPELL_DUST_FIELD, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_q12227_camera_shake::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// Tallhorn Stage
enum TallhornStage
@@ -1300,7 +1304,6 @@ void AddSC_grizzly_hills()
new npc_emily();
new npc_mrfloppy();
new npc_ravenous_worg();
new npc_outhouse_bunny();
new npc_tallhorn_stag();
new npc_amberpine_woodsman();
RegisterCreatureAI(npc_wounded_skirmisher);
@@ -1314,4 +1317,6 @@ void AddSC_grizzly_hills()
new spell_warhead_detonate();
new spell_vehicle_warhead_fuse();
new spell_warhead_fuse();
RegisterSpellScript(spell_q12227_outhouse_groans);
RegisterSpellScript(spell_q12227_camera_shake);
}

View File

@@ -1612,19 +1612,17 @@ public:
## go_amberpine_outhouse
######*/
#define GOSSIP_USE_OUTHOUSE "Use the outhouse."
#define GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND "Quest item Anderhol's Slider Cider not found."
enum AmberpineOuthouse
{
ITEM_ANDERHOLS_SLIDER_CIDER = 37247,
NPC_OUTHOUSE_BUNNY = 27326,
QUEST_DOING_YOUR_DUTY = 12227,
SPELL_INDISPOSED = 53017,
SPELL_INDISPOSED_II = 48324,
SPELL_INDISPOSED_III = 48341,
SPELL_CREATE_AMBERSEEDS = 48330,
GOSSIP_OUTHOUSE_INUSE = 12775,
GOSSIP_OUTHOUSE_VACANT = 12779
GOSSIP_OUTHOUSE_VACANT = 12779,
GOSSIP_USE_OUTHOUSE = 9492,
};
class go_amberpine_outhouse : public GameObjectScript
@@ -1637,7 +1635,7 @@ public:
QuestStatus status = player->GetQuestStatus(QUEST_DOING_YOUR_DUTY);
if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_USE_OUTHOUSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
AddGossipItemFor(player, GOSSIP_USE_OUTHOUSE, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
SendGossipMenuFor(player, GOSSIP_OUTHOUSE_VACANT, go->GetGUID());
}
else
@@ -1646,21 +1644,15 @@ public:
return true;
}
bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action) override
bool OnGossipSelect(Player* player, GameObject* /*go*/, uint32 /*sender*/, uint32 action) override
{
ClearGossipMenuFor(player);
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
CloseGossipMenuFor(player);
Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY, 3.0f);
if (target)
{
target->AI()->SetData(1, player->getGender());
go->CastSpell(target, SPELL_INDISPOSED_III);
}
go->CastSpell(player, SPELL_INDISPOSED);
if (player->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER))
player->CastSpell(player, SPELL_CREATE_AMBERSEEDS, true);
player->CastSpell(player, SPELL_INDISPOSED);
player->CastSpell(player, SPELL_INDISPOSED_II);
player->CastSpell(player, SPELL_INDISPOSED_III);
return true;
}
else