From e0803fb0cb0c42520d049b2b26cae5e6fae929f9 Mon Sep 17 00:00:00 2001 From: Angelo Venturini Date: Sat, 19 Nov 2022 15:26:53 -0300 Subject: [PATCH] fix(Core): Crash on random movement SAI (#13862) --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b93254fed..f575ca3f4 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1950,7 +1950,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } } - if (!foundTarget && me && IsCreature(me)) + if (!foundTarget && me && IsCreature(me) && me->IsAlive()) { if (e.action.moveRandom.distance) me->GetMotionMaster()->MoveRandom(float(e.action.moveRandom.distance));