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feat(Core): Hide Game Object Quest Markers Config Option (#13013)
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@@ -63,7 +63,10 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
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case TYPEID_GAMEOBJECT:
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject {}", guid.ToString());
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questStatus = _player->GetQuestDialogStatus(questGiver);
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if (sWorld->getBoolConfig(CONFIG_OBJECT_QUEST_MARKERS))
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{
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questStatus = _player->GetQuestDialogStatus(questGiver);
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}
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break;
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}
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default:
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