feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)

* Class Comparison Logic Encapsulation - Parity

* Add Context to IsClass

* Add Unit IsClass script hook

* Replace additional getClass with IsClass

* Update CanUseItem to replace getClass with IsClass

* Add separate context for pet vs ability

* Change Create to Init since not all referenced contexts are creation

* Align spacing in ClassContext

* Drop context on LFGManager max power

* Update IsClass context that wraps around Missle Barrage

* Rename context for swapping weapons

* Be more specific than CLASS_CONTEXT_TALENT

* Remove duplicate context

* Moved IsClass Hook to Player

* Removed unused parameter in virtual base function

* Added maybe_unused to IsClass virtual in order to compile

To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it

* Remove extra blank line

* Add ABILITY_REACTIVE context

* Add context for PET_CHARM

* Remove explicit nullopt check per review

* Code Readability - Change if to if else in pet

Due to the return pattern, this doesn't change functionality in any way

* Add OnPlayer to disambiguate

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
This commit is contained in:
Nathan Handley
2024-02-10 09:25:00 -06:00
committed by GitHub
parent c47c945aa4
commit df33a57b78
33 changed files with 344 additions and 280 deletions

View File

@@ -3077,7 +3077,7 @@ void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/)
if (creatureTarget->IsPet())
return;
if (m_caster->getClass() != CLASS_HUNTER)
if (!m_caster->IsClass(CLASS_HUNTER, CLASS_CONTEXT_PET))
return;
// cast finish successfully
@@ -3209,7 +3209,7 @@ void Spell::EffectSummonPet(SpellEffIndex effIndex)
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
// Reset cooldowns
if (owner->getClass() != CLASS_HUNTER)
if (!owner->IsClass(CLASS_HUNTER, CLASS_CONTEXT_PET))
{
pet->m_CreatureSpellCooldowns.clear();
owner->PetSpellInitialize();
@@ -5746,7 +5746,7 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex)
Player* player = m_caster->ToPlayer();
if (player->getClass() != CLASS_DEATH_KNIGHT)
if (!player->IsClass(CLASS_DEATH_KNIGHT, CLASS_CONTEXT_ABILITY))
return;
// needed later
@@ -5814,7 +5814,7 @@ void Spell::EffectCreateTamedPet(SpellEffIndex effIndex)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || unitTarget->getClass() != CLASS_HUNTER)
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || !unitTarget->IsClass(CLASS_HUNTER, CLASS_CONTEXT_PET))
return;
uint32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue;