fix(Core/Objects): increase sight range of objects & correct general defau… (#9180)

This commit is contained in:
acidmanifesto
2021-11-17 20:00:01 +01:00
committed by GitHub
parent 4fc673dc4a
commit de6af87bd3
8 changed files with 4070 additions and 34 deletions

View File

@@ -400,7 +400,9 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u
// Check if GameObject is Large
if (goinfo->IsLargeGameObject())
SetVisibilityDistanceOverride(true);
{
SetVisibilityDistanceOverride(VisibilityDistanceType::Large);
}
return true;
}