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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -61,7 +61,7 @@ public:
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return *(T*)(&Values[index]);
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}
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std::string GetString(int index)
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std::string Get<std::string>(int index)
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{
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return Source->GetStringByOffset(Values[index]);
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}
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@@ -50,7 +50,7 @@ void ExtractMMaps(std::set<uint32>& mapIds, uint32 threads)
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continue;
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}
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std::string name = (*itr)->GetString(1);
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std::string name = (*itr)->Get<std::string>(1);
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WDT wdt("World\\maps\\" + name + "\\" + name + ".wdt");
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if (!wdt.IsValid)
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{
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@@ -121,7 +121,7 @@ void ExtractGameobjectModels()
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DBC* dbc = MPQHandler->GetDBC("GameObjectDisplayInfo");
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for (std::vector<Record*>::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr)
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{
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std::string path = (*itr)->GetString(1);
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std::string path = (*itr)->Get<std::string>(1);
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std::string fileName = Utils::GetPlainName(path.c_str());
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std::string extension = Utils::GetExtension(fileName);
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// Convert the extension to lowercase
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