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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -186,14 +186,14 @@ public:
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else
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
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stmt->setUInt32(0, player->GetGUID().GetCounter());
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stmt->SetData(0, player->GetGUID().GetCounter());
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PreparedQueryResult resultDB = CharacterDatabase.Query(stmt);
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if (resultDB)
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{
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Field* fieldsDB = resultDB->Fetch();
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WorldLocation loc(fieldsDB[0].GetUInt16(), fieldsDB[2].GetFloat(), fieldsDB[3].GetFloat(), fieldsDB[4].GetFloat(), 0.0f);
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uint32 zoneId = fieldsDB[1].GetUInt16();
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WorldLocation loc(fieldsDB[0].Get<uint16>(), fieldsDB[2].Get<float>(), fieldsDB[3].Get<float>(), fieldsDB[4].Get<float>(), 0.0f);
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uint32 zoneId = fieldsDB[1].Get<uint16>();
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Player::SavePositionInDB(loc, zoneId, player->GetGUID(), nullptr);
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}
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@@ -373,7 +373,7 @@ public:
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WorldDatabase.EscapeString(normalizedName);
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// May need work //PussyWizardEliteMalcrom
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QueryResult result = WorldDatabase.PQuery("SELECT c.position_x, c.position_y, c.position_z, c.orientation, c.map, ct.name FROM creature c INNER JOIN creature_template ct ON c.id1 = ct.entry WHERE ct.name LIKE '%s'", normalizedName.c_str());
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QueryResult result = WorldDatabase.Query("SELECT c.position_x, c.position_y, c.position_z, c.orientation, c.map, ct.name FROM creature c INNER JOIN creature_template ct ON c.id1 = ct.entry WHERE ct.name LIKE '{}'", normalizedName);
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if (!result)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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@@ -385,7 +385,7 @@ public:
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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Field* fields = result->Fetch();
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return DoNameTeleport(handler, player, fields[4].GetUInt16(), { fields[0].GetFloat(), fields[1].GetFloat(), fields[2].GetFloat(), fields[3].GetFloat() }, fields[5].GetString());
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return DoNameTeleport(handler, player, fields[4].Get<uint16>(), { fields[0].Get<float>(), fields[1].Get<float>(), fields[2].Get<float>(), fields[3].Get<float>() }, fields[5].Get<std::string>());
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}
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};
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