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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -178,8 +178,8 @@ public:
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else
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_RESET_SPELLS));
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stmt->setUInt32(1, targetGuid.GetCounter());
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stmt->SetData(0, uint16(AT_LOGIN_RESET_SPELLS));
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stmt->SetData(1, targetGuid.GetCounter());
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CharacterDatabase.Execute(stmt);
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handler->PSendSysMessage(LANG_RESET_SPELLS_OFFLINE, targetName.c_str());
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@@ -252,8 +252,8 @@ public:
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else if (targetGuid)
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS));
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stmt->setUInt32(1, targetGuid.GetCounter());
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stmt->SetData(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS));
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stmt->SetData(1, targetGuid.GetCounter());
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CharacterDatabase.Execute(stmt);
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std::string nameLink = handler->playerLink(targetName);
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@@ -298,7 +298,7 @@ public:
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}
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS);
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stmt->setUInt16(0, uint16(atLogin));
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stmt->SetData(0, uint16(atLogin));
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CharacterDatabase.Execute(stmt);
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std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
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