mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 20:56:23 +00:00
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -64,23 +64,23 @@ void WaypointMgr::Load()
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Field* fields = result->Fetch();
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WaypointData* wp = new WaypointData();
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uint32 pathId = fields[0].GetUInt32();
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uint32 pathId = fields[0].Get<uint32>();
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WaypointPath& path = _waypointStore[pathId];
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float x = fields[2].GetFloat();
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float y = fields[3].GetFloat();
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float z = fields[4].GetFloat();
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float o = fields[5].GetFloat();
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float x = fields[2].Get<float>();
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float y = fields[3].Get<float>();
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float z = fields[4].Get<float>();
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float o = fields[5].Get<float>();
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Acore::NormalizeMapCoord(x);
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Acore::NormalizeMapCoord(y);
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wp->id = fields[1].GetUInt32();
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wp->id = fields[1].Get<uint32>();
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wp->x = x;
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wp->y = y;
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wp->z = z;
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wp->orientation = o;
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wp->move_type = fields[6].GetUInt32();
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wp->move_type = fields[6].Get<uint32>();
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if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX)
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{
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@@ -89,9 +89,9 @@ void WaypointMgr::Load()
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continue;
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}
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wp->delay = fields[7].GetUInt32();
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wp->event_id = fields[8].GetUInt32();
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wp->event_chance = fields[9].GetInt16();
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wp->delay = fields[7].Get<uint32>();
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wp->event_id = fields[8].Get<uint32>();
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wp->event_chance = fields[9].Get<int16>();
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path.push_back(wp);
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++count;
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@@ -114,7 +114,7 @@ void WaypointMgr::ReloadPath(uint32 id)
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WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_BY_ID);
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stmt->setUInt32(0, id);
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stmt->SetData(0, id);
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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@@ -128,20 +128,20 @@ void WaypointMgr::ReloadPath(uint32 id)
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Field* fields = result->Fetch();
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WaypointData* wp = new WaypointData();
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float x = fields[1].GetFloat();
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float y = fields[2].GetFloat();
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float z = fields[3].GetFloat();
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float o = fields[4].GetFloat();
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float x = fields[1].Get<float>();
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float y = fields[2].Get<float>();
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float z = fields[3].Get<float>();
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float o = fields[4].Get<float>();
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Acore::NormalizeMapCoord(x);
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Acore::NormalizeMapCoord(y);
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wp->id = fields[0].GetUInt32();
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wp->id = fields[0].Get<uint32>();
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wp->x = x;
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wp->y = y;
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wp->z = z;
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wp->orientation = o;
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wp->move_type = fields[5].GetUInt32();
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wp->move_type = fields[5].Get<uint32>();
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if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX)
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{
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@@ -150,9 +150,9 @@ void WaypointMgr::ReloadPath(uint32 id)
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continue;
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}
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wp->delay = fields[6].GetUInt32();
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wp->event_id = fields[7].GetUInt32();
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wp->event_chance = fields[8].GetUInt8();
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wp->delay = fields[6].Get<uint32>();
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wp->event_id = fields[7].Get<uint32>();
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wp->event_chance = fields[8].Get<uint8>();
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path.push_back(wp);
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} while (result->NextRow());
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