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feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -386,7 +386,7 @@ void MapMgr::InitInstanceIds()
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QueryResult result = CharacterDatabase.Query("SELECT MAX(id) FROM instance");
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if (result)
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{
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uint32 maxId = (*result)[0].GetUInt32();
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uint32 maxId = (*result)[0].Get<uint32>();
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_instanceIds.resize(maxId + 1);
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}
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}
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