feat(Core/DBLayer): replace char const* to std::string_view (#10211)

* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
This commit is contained in:
Kargatum
2022-02-05 06:37:11 +07:00
committed by GitHub
parent d6ead1d1e0
commit de13bf426e
140 changed files with 5055 additions and 4882 deletions

View File

@@ -43,8 +43,8 @@ void InstanceScript::SaveToDB()
save->SetInstanceData(data);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_SAVE_DATA);
stmt->setString(0, data);
stmt->setUInt32(1, instance->GetInstanceId());
stmt->SetData(0, data);
stmt->SetData(1, instance->GetInstanceId());
CharacterDatabase.Execute(stmt);
}
@@ -524,8 +524,8 @@ void InstanceScript::SetCompletedEncountersMask(uint32 newMask, bool save)
iSave->SetCompletedEncounterMask(completedEncounters);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_SAVE_ENCOUNTERMASK);
stmt->setUInt32(0, completedEncounters);
stmt->setUInt32(1, instance->GetInstanceId());
stmt->SetData(0, completedEncounters);
stmt->SetData(1, instance->GetInstanceId());
CharacterDatabase.Execute(stmt);
}
}