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feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -816,7 +816,7 @@ private:
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inline void _DeleteMemberFromDB(ObjectGuid::LowType lowguid) const
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_MEMBER);
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stmt->setUInt32(0, lowguid);
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stmt->SetData(0, lowguid);
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CharacterDatabase.Execute(stmt);
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}
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