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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 13:46:24 +00:00
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
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@@ -46,7 +46,7 @@ void GroupMgr::InitGroupIds()
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QueryResult result = CharacterDatabase.Query("SELECT MAX(guid) FROM `groups`");
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if (result)
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{
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uint32 maxId = (*result)[0].GetUInt32();
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uint32 maxId = (*result)[0].Get<uint32>();
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_groupIds.resize(maxId + 1);
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}
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}
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@@ -170,10 +170,10 @@ void GroupMgr::LoadGroups()
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do
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{
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Field* fields = result->Fetch();
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Group* group = GetGroupByGUID(fields[0].GetUInt32());
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Group* group = GetGroupByGUID(fields[0].Get<uint32>());
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if (group)
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group->LoadMemberFromDB(fields[1].GetUInt32(), fields[2].GetUInt8(), fields[3].GetUInt8(), fields[4].GetUInt8());
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group->LoadMemberFromDB(fields[1].Get<uint32>(), fields[2].Get<uint8>(), fields[3].Get<uint8>(), fields[4].Get<uint8>());
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++count;
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} while (result->NextRow());
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