mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-29 08:33:47 +00:00
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view` * CString * 1 * chore(Core/Misc): code cleanup * cl * db fix * fmt style sql * to fmt * py * del old * 1 * 2 * 3 * 1 * 1
This commit is contained in:
@@ -329,19 +329,19 @@ void Item::SaveToDB(CharacterDatabaseTransaction trans)
|
||||
{
|
||||
uint8 index = 0;
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(uState == ITEM_NEW ? CHAR_REP_ITEM_INSTANCE : CHAR_UPD_ITEM_INSTANCE);
|
||||
stmt->setUInt32( index, GetEntry());
|
||||
stmt->setUInt32(++index, GetOwnerGUID().GetCounter());
|
||||
stmt->setUInt32(++index, GetGuidValue(ITEM_FIELD_CREATOR).GetCounter());
|
||||
stmt->setUInt32(++index, GetGuidValue(ITEM_FIELD_GIFTCREATOR).GetCounter());
|
||||
stmt->setUInt32(++index, GetCount());
|
||||
stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_DURATION));
|
||||
stmt->SetData( index, GetEntry());
|
||||
stmt->SetData(++index, GetOwnerGUID().GetCounter());
|
||||
stmt->SetData(++index, GetGuidValue(ITEM_FIELD_CREATOR).GetCounter());
|
||||
stmt->SetData(++index, GetGuidValue(ITEM_FIELD_GIFTCREATOR).GetCounter());
|
||||
stmt->SetData(++index, GetCount());
|
||||
stmt->SetData(++index, GetUInt32Value(ITEM_FIELD_DURATION));
|
||||
|
||||
std::ostringstream ssSpells;
|
||||
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
|
||||
ssSpells << GetSpellCharges(i) << ' ';
|
||||
stmt->setString(++index, ssSpells.str());
|
||||
stmt->SetData(++index, ssSpells.str());
|
||||
|
||||
stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_FLAGS));
|
||||
stmt->SetData(++index, GetUInt32Value(ITEM_FIELD_FLAGS));
|
||||
|
||||
std::ostringstream ssEnchants;
|
||||
for (uint8 i = 0; i < MAX_ENCHANTMENT_SLOT; ++i)
|
||||
@@ -350,21 +350,21 @@ void Item::SaveToDB(CharacterDatabaseTransaction trans)
|
||||
ssEnchants << GetEnchantmentDuration(EnchantmentSlot(i)) << ' ';
|
||||
ssEnchants << GetEnchantmentCharges(EnchantmentSlot(i)) << ' ';
|
||||
}
|
||||
stmt->setString(++index, ssEnchants.str());
|
||||
stmt->SetData(++index, ssEnchants.str());
|
||||
|
||||
stmt->setInt16 (++index, GetItemRandomPropertyId());
|
||||
stmt->setUInt16(++index, GetUInt32Value(ITEM_FIELD_DURABILITY));
|
||||
stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME));
|
||||
stmt->setString(++index, m_text);
|
||||
stmt->setUInt32(++index, guid);
|
||||
stmt->SetData (++index, GetItemRandomPropertyId());
|
||||
stmt->SetData(++index, GetUInt32Value(ITEM_FIELD_DURABILITY));
|
||||
stmt->SetData(++index, GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME));
|
||||
stmt->SetData(++index, m_text);
|
||||
stmt->SetData(++index, guid);
|
||||
|
||||
trans->Append(stmt);
|
||||
|
||||
if ((uState == ITEM_CHANGED) && HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED))
|
||||
{
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GIFT_OWNER);
|
||||
stmt->setUInt32(0, GetOwnerGUID().GetCounter());
|
||||
stmt->setUInt32(1, guid);
|
||||
stmt->SetData(0, GetOwnerGUID().GetCounter());
|
||||
stmt->SetData(1, guid);
|
||||
trans->Append(stmt);
|
||||
}
|
||||
break;
|
||||
@@ -372,13 +372,13 @@ void Item::SaveToDB(CharacterDatabaseTransaction trans)
|
||||
case ITEM_REMOVED:
|
||||
{
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
|
||||
stmt->setUInt32(0, guid);
|
||||
stmt->SetData(0, guid);
|
||||
trans->Append(stmt);
|
||||
|
||||
if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED))
|
||||
{
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
|
||||
stmt->setUInt32(0, guid);
|
||||
stmt->SetData(0, guid);
|
||||
trans->Append(stmt);
|
||||
}
|
||||
|
||||
@@ -401,7 +401,7 @@ void Item::SaveToDB(CharacterDatabaseTransaction trans)
|
||||
bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fields, uint32 entry)
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 10
|
||||
//result = CharacterDatabase.PQuery("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text FROM item_instance WHERE guid = '%u'", guid);
|
||||
//result = CharacterDatabase.Query("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text FROM item_instance WHERE guid = '{}'", guid);
|
||||
|
||||
// create item before any checks for store correct guid
|
||||
// and allow use "FSetState(ITEM_REMOVED); SaveToDB();" for deleting item from DB
|
||||
@@ -423,11 +423,11 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
|
||||
SetOwnerGUID(owner_guid);
|
||||
|
||||
bool need_save = false; // need explicit save data at load fixes
|
||||
SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt32()));
|
||||
SetGuidValue(ITEM_FIELD_GIFTCREATOR, ObjectGuid::Create<HighGuid::Player>(fields[1].GetUInt32()));
|
||||
SetCount(fields[2].GetUInt32());
|
||||
SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid::Create<HighGuid::Player>(fields[0].Get<uint32>()));
|
||||
SetGuidValue(ITEM_FIELD_GIFTCREATOR, ObjectGuid::Create<HighGuid::Player>(fields[1].Get<uint32>()));
|
||||
SetCount(fields[2].Get<uint32>());
|
||||
|
||||
uint32 duration = fields[3].GetUInt32();
|
||||
uint32 duration = fields[3].Get<uint32>();
|
||||
SetUInt32Value(ITEM_FIELD_DURATION, duration);
|
||||
// update duration if need, and remove if not need
|
||||
if ((proto->Duration == 0) != (duration == 0))
|
||||
@@ -436,7 +436,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
|
||||
need_save = true;
|
||||
}
|
||||
|
||||
std::vector<std::string_view> tokens = Acore::Tokenize(fields[4].GetStringView(), ' ', false);
|
||||
std::vector<std::string_view> tokens = Acore::Tokenize(fields[4].Get<std::string_view>(), ' ', false);
|
||||
if (tokens.size() == MAX_ITEM_PROTO_SPELLS)
|
||||
{
|
||||
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
|
||||
@@ -448,7 +448,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
|
||||
}
|
||||
}
|
||||
|
||||
SetUInt32Value(ITEM_FIELD_FLAGS, fields[5].GetUInt32());
|
||||
SetUInt32Value(ITEM_FIELD_FLAGS, fields[5].Get<uint32>());
|
||||
// Remove bind flag for items vs NO_BIND set
|
||||
if (IsSoulBound() && proto->Bonding == NO_BIND && sScriptMgr->CanApplySoulboundFlag(this, proto))
|
||||
{
|
||||
@@ -456,19 +456,19 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
|
||||
need_save = true;
|
||||
}
|
||||
|
||||
std::string enchants = fields[6].GetString();
|
||||
std::string enchants = fields[6].Get<std::string>();
|
||||
|
||||
if (!_LoadIntoDataField(fields[6].GetString(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET))
|
||||
if (!_LoadIntoDataField(fields[6].Get<std::string>(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET))
|
||||
{
|
||||
LOG_WARN("entities.item", "Invalid enchantment data '{}' for item {}. Forcing partial load.", fields[6].GetString(), GetGUID().ToString());
|
||||
LOG_WARN("entities.item", "Invalid enchantment data '{}' for item {}. Forcing partial load.", fields[6].Get<std::string>(), GetGUID().ToString());
|
||||
}
|
||||
|
||||
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
|
||||
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].Get<int16>());
|
||||
// recalculate suffix factor
|
||||
if (GetItemRandomPropertyId() < 0)
|
||||
UpdateItemSuffixFactor();
|
||||
|
||||
uint32 durability = fields[8].GetUInt16();
|
||||
uint32 durability = fields[8].Get<uint16>();
|
||||
SetUInt32Value(ITEM_FIELD_DURABILITY, durability);
|
||||
|
||||
// update max durability (and durability) if need
|
||||
@@ -480,16 +480,16 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
|
||||
need_save = true;
|
||||
}
|
||||
|
||||
SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, fields[9].GetUInt32());
|
||||
SetText(fields[10].GetString());
|
||||
SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, fields[9].Get<uint32>());
|
||||
SetText(fields[10].Get<std::string>());
|
||||
|
||||
if (need_save) // normal item changed state set not work at loading
|
||||
{
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_INSTANCE_ON_LOAD);
|
||||
stmt->setUInt32(0, GetUInt32Value(ITEM_FIELD_DURATION));
|
||||
stmt->setUInt32(1, GetUInt32Value(ITEM_FIELD_FLAGS));
|
||||
stmt->setUInt32(2, GetUInt32Value(ITEM_FIELD_DURABILITY));
|
||||
stmt->setUInt32(3, guid);
|
||||
stmt->SetData(0, GetUInt32Value(ITEM_FIELD_DURATION));
|
||||
stmt->SetData(1, GetUInt32Value(ITEM_FIELD_FLAGS));
|
||||
stmt->SetData(2, GetUInt32Value(ITEM_FIELD_DURABILITY));
|
||||
stmt->SetData(3, guid);
|
||||
CharacterDatabase.Execute(stmt);
|
||||
}
|
||||
|
||||
@@ -501,7 +501,7 @@ void Item::DeleteFromDB(CharacterDatabaseTransaction trans, ObjectGuid::LowType
|
||||
{
|
||||
sScriptMgr->OnGlobalItemDelFromDB(trans, itemGuid);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
|
||||
stmt->setUInt32(0, itemGuid);
|
||||
stmt->SetData(0, itemGuid);
|
||||
trans->Append(stmt);
|
||||
}
|
||||
|
||||
@@ -514,7 +514,7 @@ void Item::DeleteFromDB(CharacterDatabaseTransaction trans)
|
||||
void Item::DeleteFromInventoryDB(CharacterDatabaseTransaction trans, ObjectGuid::LowType itemGuid)
|
||||
{
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM);
|
||||
stmt->setUInt32(0, itemGuid);
|
||||
stmt->SetData(0, itemGuid);
|
||||
trans->Append(stmt);
|
||||
}
|
||||
|
||||
@@ -1156,14 +1156,14 @@ void Item::SaveRefundDataToDB()
|
||||
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
|
||||
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_REFUND_INSTANCE);
|
||||
stmt->setUInt32(0, GetGUID().GetCounter());
|
||||
stmt->SetData(0, GetGUID().GetCounter());
|
||||
trans->Append(stmt);
|
||||
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_ITEM_REFUND_INSTANCE);
|
||||
stmt->setUInt32(0, GetGUID().GetCounter());
|
||||
stmt->setUInt32(1, GetRefundRecipient());
|
||||
stmt->setUInt32(2, GetPaidMoney());
|
||||
stmt->setUInt16(3, uint16(GetPaidExtendedCost()));
|
||||
stmt->SetData(0, GetGUID().GetCounter());
|
||||
stmt->SetData(1, GetRefundRecipient());
|
||||
stmt->SetData(2, GetPaidMoney());
|
||||
stmt->SetData(3, uint16(GetPaidExtendedCost()));
|
||||
trans->Append(stmt);
|
||||
|
||||
CharacterDatabase.CommitTransaction(trans);
|
||||
@@ -1174,7 +1174,7 @@ void Item::DeleteRefundDataFromDB(CharacterDatabaseTransaction* trans)
|
||||
if (trans)
|
||||
{
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_REFUND_INSTANCE);
|
||||
stmt->setUInt32(0, GetGUID().GetCounter());
|
||||
stmt->SetData(0, GetGUID().GetCounter());
|
||||
(*trans)->Append(stmt);
|
||||
}
|
||||
}
|
||||
@@ -1252,7 +1252,7 @@ void Item::ClearSoulboundTradeable(Player* currentOwner)
|
||||
allowedGUIDs.clear();
|
||||
SetState(ITEM_CHANGED, currentOwner);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_BOP_TRADE);
|
||||
stmt->setUInt32(0, GetGUID().GetCounter());
|
||||
stmt->SetData(0, GetGUID().GetCounter());
|
||||
CharacterDatabase.Execute(stmt);
|
||||
}
|
||||
|
||||
|
||||
@@ -58,9 +58,9 @@ void LoadRandomEnchantmentsTable()
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint32 entry = fields[0].GetUInt32();
|
||||
uint32 ench = fields[1].GetUInt32();
|
||||
float chance = fields[2].GetFloat();
|
||||
uint32 entry = fields[0].Get<uint32>();
|
||||
uint32 ench = fields[1].Get<uint32>();
|
||||
float chance = fields[2].Get<float>();
|
||||
|
||||
if (chance > 0.000001f && chance <= 100.0f)
|
||||
RandomItemEnch[entry].push_back(EnchStoreItem(ench, chance));
|
||||
|
||||
Reference in New Issue
Block a user