From dccc2909cd767053101d93a769be89a63cc87fe9 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 14 Mar 2022 19:02:57 -0300 Subject: [PATCH] fix(Scripts/Zul'Gurub): Don't allow players to enter while encounters are in progress (#10933) --- .../scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp index 3a2bcab66..5d29229f5 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp @@ -45,12 +45,6 @@ public: LoadDoorData(doorData); } - bool IsEncounterInProgress() const override - { - // not active in Zul'Gurub - return false; - } - void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry())