diff --git a/data/sql/updates/db_world/2023_06_07_00.sql b/data/sql/updates/db_world/2023_06_07_00.sql new file mode 100644 index 000000000..47f3539c1 --- /dev/null +++ b/data/sql/updates/db_world/2023_06_07_00.sql @@ -0,0 +1,7 @@ +-- DB update 2023_06_05_01 -> 2023_06_07_00 +-- +UPDATE `creature_template` SET `AIName` = '', `ScriptName` = 'boss_porung' WHERE `entry` = 20923; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (20923, 17461) AND `source_type` = 0; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (2092300, 1746100) AND `source_type` = 9; +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(17461, 0, 0, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 45, 2, 0, 0, 0, 0, 0, 19, 17693, 100, 0, 0, 0, 0, 0, 0, 'Shattered Hand Blood Guard - On Just Died - Set Data 2 0'); diff --git a/data/sql/updates/db_world/2023_06_07_01.sql b/data/sql/updates/db_world/2023_06_07_01.sql new file mode 100644 index 000000000..ab02f3b21 --- /dev/null +++ b/data/sql/updates/db_world/2023_06_07_01.sql @@ -0,0 +1,3 @@ +-- DB update 2023_06_07_00 -> 2023_06_07_01 +-- +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|256|4194304 WHERE `entry` IN (17839, 20744, 21140, 22172, 21104, 21148, 22170, 22171); diff --git a/data/sql/updates/db_world/2023_06_07_02.sql b/data/sql/updates/db_world/2023_06_07_02.sql new file mode 100644 index 000000000..0eb5c1750 --- /dev/null +++ b/data/sql/updates/db_world/2023_06_07_02.sql @@ -0,0 +1,3 @@ +-- DB update 2023_06_07_01 -> 2023_06_07_02 +-- +UPDATE `gameobject` SET `spawnMask`=2 WHERE `guid` = 30237 AND `id` = 184174; diff --git a/data/sql/updates/db_world/2023_06_07_03.sql b/data/sql/updates/db_world/2023_06_07_03.sql new file mode 100644 index 000000000..828e314bd --- /dev/null +++ b/data/sql/updates/db_world/2023_06_07_03.sql @@ -0,0 +1,7 @@ +-- DB update 2023_06_07_02 -> 2023_06_07_03 +DELETE FROM `smart_scripts` WHERE (`entryorguid` IN (-151090,-151091,-151092,-151093)) AND (`source_type` = 0) AND (`id` IN (1000)); +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(-151090, 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Hack: Fel Orc Convert - On Respawn - Set Immune To All'), +(-151091, 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Hack: Fel Orc Convert - On Respawn - Set Immune To All'), +(-151092, 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Hack: Fel Orc Convert - On Respawn - Set Immune To All'), +(-151093, 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Hack: Fel Orc Convert - On Respawn - Set Immune To All'); diff --git a/data/sql/updates/db_world/2023_06_07_04.sql b/data/sql/updates/db_world/2023_06_07_04.sql new file mode 100644 index 000000000..163149fa0 --- /dev/null +++ b/data/sql/updates/db_world/2023_06_07_04.sql @@ -0,0 +1,9 @@ +-- DB update 2023_06_07_03 -> 2023_06_07_04 +UPDATE `creature_template` SET `mechanic_immune_mask` = 0 WHERE `entry` IN (16507, 16700, 17465, 17670, 17671, 20593, 20589, 20583, 20588, 20584, 20582, 20590, 20587, 20586); -- setting to 0 + +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|1|2|8|16|64|128|1024|2048|4096|8192|65536|8388608|536870912 WHERE `entry` IN (17671, 20584); -- full cc +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|1|1024|65536 WHERE `entry` IN (17465, 20583); -- MC/charm, snare and poly +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|65536 WHERE `entry` IN (16700, 20589); -- poly +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|536870912 WHERE `entry` IN (16507, 20593); -- sap +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|65536 WHERE `entry` = 20588; -- houndmaster HC only immune to poly +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|1 WHERE `entry` IN (20588, 20584, 20582, 20586, 20587, 20589, 20590, 20593); -- HC only houndmaster, champion, brawler, gladiator, heathen, legionnaire, reaver and sentry MC immune diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index cc3db3b01..bff534f0a 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -4541,6 +4541,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->MaxAffectedTargets = 1; }); + // Acid Spit + ApplySpellFix({ 34290 }, [](SpellInfo* spellInfo) + { + spellInfo->MaxAffectedTargets = 1; + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i]; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp new file mode 100644 index 000000000..3f1f78624 --- /dev/null +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp @@ -0,0 +1,318 @@ +/* + * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Affero General Public License as published by the + * Free Software Foundation; either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "TaskScheduler.h" +#include "shattered_halls.h" + +enum Spells +{ + SPELL_CLEAR_ALL = 28471, + SPELL_SUMMON_ZEALOTS = 30976, + SPELL_SHOOT_FLAME_ARROW = 30952, + SPELL_CLEAVE = 15496 +}; + +enum Says +{ + SAY_INVADERS_BREACHED = 0, + + SAY_PORUNG_ARCHERS = 0, + SAY_PORUNG_READY = 1, + SAY_PORUNG_AIM = 2, + SAY_PORUNG_FIRE = 3, + SAY_PORUNG_AGGRO = 4 +}; + +enum Misc +{ + POINT_SCOUT_WP_END = 3, + + SET_DATA_ARBITRARY_VALUE = 1, + SET_DATA_ENCOUNTER_DONE = 2 +}; + +struct boss_porung : public BossAI +{ + boss_porung(Creature* creature) : BossAI(creature, DATA_PORUNG) { } + + void JustEngagedWith(Unit* who) override + { + BossAI::JustEngagedWith(who); + + Talk(SAY_PORUNG_AGGRO); + scheduler.Schedule(2s, 4s, [this](TaskContext context) + { + DoCastVictim(SPELL_CLEAVE); + context.Repeat(8s, 10s); + }); + } + + void JustDied(Unit* killer) override + { + BossAI::JustDied(killer); + + if (Creature* scout = me->FindNearestCreature(NPC_SH_SCOUT, 250.f)) + scout->AI()->SetData(SET_DATA_ENCOUNTER_DONE, 0); + } +}; + +struct npc_shattered_hand_scout : public ScriptedAI +{ + npc_shattered_hand_scout(Creature* creature) : ScriptedAI(creature) { } + + void Reset() override + { + me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); + } + + void SetData(uint32 type, uint32 /*data*/) override + { + if (type != SET_DATA_ENCOUNTER_DONE) + return; + + _scheduler.CancelAll(); + } + + void MoveInLineOfSight(Unit* who) override + { + if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE) && me->IsWithinDist2d(who, 50.0f) && who->GetPositionZ() > -3.0f + && who->IsPlayer()) + { + me->SetReactState(REACT_PASSIVE); + DoCastSelf(SPELL_CLEAR_ALL); + me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); + Talk(SAY_INVADERS_BREACHED); + me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + + _firstZealots.clear(); + std::list creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ZEALOT, 15.0f); + for (Creature* creature : creatureList) + { + if (creature) + { + _firstZealots.insert(creature->GetGUID()); + } + } + } + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*type*/, SpellSchoolMask /*school*/) override + { + if (damage >= me->GetHealth()) + { + // Let creature fall to 1 HP but prevent it from dying. + damage = me->GetHealth() - 1; + } + } + + void MovementInform(uint32 type, uint32 point) override + { + if (type == WAYPOINT_MOTION_TYPE && point == POINT_SCOUT_WP_END) + { + me->SetVisible(false); + + if (Creature* porung = GetPorung()) + { + porung->setActive(true); + porung->AI()->DoCastAOE(SPELL_SUMMON_ZEALOTS); + porung->AI()->Talk(SAY_PORUNG_ARCHERS); + + _scheduler.Schedule(45s, [this](TaskContext context) + { + if (Creature* porung = GetPorung()) + { + porung->AI()->DoCastAOE(SPELL_SUMMON_ZEALOTS); + } + + context.Repeat(); + }); + } + + _scheduler.Schedule(1s, [this](TaskContext /*context*/) + { + _zealotGUIDs.clear(); + std::list creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ZEALOT, 100.0f); + for (Creature* creature : creatureList) + { + if (creature) + { + creature->AI()->SetData(SET_DATA_ARBITRARY_VALUE, SET_DATA_ARBITRARY_VALUE); + _zealotGUIDs.insert(creature->GetGUID()); + } + } + + for (auto const& guid : _firstZealots) + { + if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) + { + zealot->SetInCombatWithZone(); + } + } + + if (Creature* porung = GetPorung()) + { + porung->AI()->Talk(SAY_PORUNG_READY, 3600ms); + porung->AI()->Talk(SAY_PORUNG_AIM, 4800ms); + } + + _scheduler.Schedule(5800ms, [this](TaskContext /*context*/) + { + std::list creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ARCHER, 100.0f); + for (Creature* creature : creatureList) + { + if (creature) + { + creature->AI()->DoCastAOE(SPELL_SHOOT_FLAME_ARROW); + } + } + + if (Creature* porung = GetPorung()) + { + porung->AI()->Talk(SAY_PORUNG_FIRE, 200ms); + } + + _scheduler.Schedule(2s, 9750ms, [this](TaskContext context) + { + if (FireArrows()) + { + context.Repeat(); + } + + if (!me->SelectNearestPlayer(250.0f)) + { + me->SetVisible(true); + me->DespawnOrUnsummon(5s, 5s); + + for (auto const& guid : _zealotGUIDs) + { + if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) + { + if (zealot->IsAlive()) + { + zealot->DespawnOrUnsummon(5s, 5s); + } + else + { + zealot->Respawn(true); + } + } + } + + for (auto const& guid : _firstZealots) + { + if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) + { + if (zealot->IsAlive()) + { + zealot->DespawnOrUnsummon(5s, 5s); + } + else + { + zealot->Respawn(true); + } + } + } + + _scheduler.CancelAll(); + } + }); + }); + }); + } + } + + void UpdateAI(uint32 diff) override + { + _scheduler.Update(diff); + } + + bool FireArrows() + { + std::list creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ARCHER, 100.0f); + + if (creatureList.empty()) + { + return false; + } + + for (Creature* creature : creatureList) + { + if (creature) + { + creature->AI()->DoCastAOE(SPELL_SHOOT_FLAME_ARROW); + } + } + + return true; + } + + Creature* GetPorung() + { + return me->FindNearestCreature(IsHeroic() ? NPC_PORUNG : NPC_BLOOD_GUARD, 100.0f); + } + +private: + TaskScheduler _scheduler; + GuidSet _zealotGUIDs; + GuidSet _firstZealots; +}; + +class spell_tsh_shoot_flame_arrow : public SpellScript +{ + PrepareSpellScript(spell_tsh_shoot_flame_arrow); + + void FilterTargets(std::list& unitList) + { + Unit* caster = GetCaster(); + if (!caster) + return; + + unitList.remove_if([&](WorldObject* target) -> bool + { + return !target->SelectNearestPlayer(15.0f); + }); + + Acore::Containers::RandomResize(unitList, 1); + } + + void HandleScriptEffect(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + if (Unit* target = GetHitUnit()) + target->CastSpell(target, 30953, true); + } + + void Register() override + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_tsh_shoot_flame_arrow::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnEffectHitTarget += SpellEffectFn(spell_tsh_shoot_flame_arrow::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } +}; + +void AddSC_boss_porung() +{ + RegisterShatteredHallsCreatureAI(boss_porung); + RegisterShatteredHallsCreatureAI(npc_shattered_hand_scout); + RegisterSpellScript(spell_tsh_shoot_flame_arrow); +} diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp index 0996c4f65..ffaf806d9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp @@ -182,264 +182,6 @@ public: }; }; -enum ScoutMisc -{ - SAY_INVADERS_BREACHED = 0, - - SAY_PORUNG_ARCHERS = 0, - SAY_PORUNG_READY = 1, - SAY_PORUNG_AIM = 2, - SAY_PORUNG_FIRE = 3, - - SPELL_CLEAR_ALL = 28471, - SPELL_SUMMON_ZEALOTS = 30976, - SPELL_SHOOT_FLAME_ARROW = 30952, - - POINT_SCOUT_WP_END = 3, - - SET_DATA_ARBITRARY_VALUE = 1 -}; - -struct npc_shattered_hand_scout : public ScriptedAI -{ - npc_shattered_hand_scout(Creature* creature) : ScriptedAI(creature) { } - - void Reset() override - { - me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - } - - void MoveInLineOfSight(Unit* who) override - { - if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE) && me->IsWithinDist2d(who, 50.0f) && who->GetPositionZ() > -3.0f - && who->IsPlayer()) - { - me->SetReactState(REACT_PASSIVE); - DoCastSelf(SPELL_CLEAR_ALL); - me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - Talk(SAY_INVADERS_BREACHED); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); - - _firstZealots.clear(); - std::list creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ZEALOT, 15.0f); - for (Creature* creature : creatureList) - { - if (creature) - { - _firstZealots.insert(creature->GetGUID()); - } - } - } - } - - void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*type*/, SpellSchoolMask /*school*/) override - { - if (damage >= me->GetHealth()) - { - // Let creature fall to 1 HP but prevent it from dying. - damage = me->GetHealth() - 1; - } - } - - void MovementInform(uint32 type, uint32 point) override - { - if (type == WAYPOINT_MOTION_TYPE && point == POINT_SCOUT_WP_END) - { - me->SetVisible(false); - - if (Creature* porung = GetPorung()) - { - porung->setActive(true); - porung->AI()->DoCastAOE(SPELL_SUMMON_ZEALOTS); - porung->AI()->Talk(SAY_PORUNG_ARCHERS); - - _scheduler.Schedule(45s, [this](TaskContext context) - { - if (Creature* porung = GetPorung()) - { - porung->AI()->DoCastAOE(SPELL_SUMMON_ZEALOTS); - } - - context.Repeat(); - }); - } - - _scheduler.Schedule(1s, [this](TaskContext /*context*/) - { - _zealotGUIDs.clear(); - std::list creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ZEALOT, 100.0f); - for (Creature* creature : creatureList) - { - if (creature) - { - creature->AI()->SetData(SET_DATA_ARBITRARY_VALUE, SET_DATA_ARBITRARY_VALUE); - _zealotGUIDs.insert(creature->GetGUID()); - } - } - - for (auto const& guid : _firstZealots) - { - if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) - { - zealot->SetInCombatWithZone(); - } - } - - if (Creature* porung = GetPorung()) - { - porung->AI()->Talk(SAY_PORUNG_READY, 3600ms); - porung->AI()->Talk(SAY_PORUNG_AIM, 4800ms); - } - - _scheduler.Schedule(5800ms, [this](TaskContext /*context*/) - { - std::list creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ARCHER, 100.0f); - for (Creature* creature : creatureList) - { - if (creature) - { - creature->AI()->DoCastAOE(SPELL_SHOOT_FLAME_ARROW); - } - } - - if (Creature* porung = GetPorung()) - { - porung->AI()->Talk(SAY_PORUNG_FIRE, 200ms); - } - - _scheduler.Schedule(2s, 9750ms, [this](TaskContext context) - { - if (FireArrows()) - { - context.Repeat(); - } - - if (!me->SelectNearestPlayer(250.0f)) - { - me->SetVisible(true); - me->DespawnOrUnsummon(5s, 5s); - - for (auto const& guid : _zealotGUIDs) - { - if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) - { - if (zealot->IsAlive()) - { - zealot->DespawnOrUnsummon(5s, 5s); - } - else - { - zealot->Respawn(true); - } - } - } - - for (auto const& guid : _firstZealots) - { - if (Creature* zealot = ObjectAccessor::GetCreature(*me, guid)) - { - if (zealot->IsAlive()) - { - zealot->DespawnOrUnsummon(5s, 5s); - } - else - { - zealot->Respawn(true); - } - } - } - - _scheduler.CancelAll(); - } - }); - }); - }); - } - } - - void UpdateAI(uint32 diff) override - { - _scheduler.Update(diff); - } - - bool FireArrows() - { - std::list creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_SH_ARCHER, 100.0f); - - if (creatureList.empty()) - { - return false; - } - - for (Creature* creature : creatureList) - { - if (creature) - { - creature->AI()->DoCastAOE(SPELL_SHOOT_FLAME_ARROW); - } - } - - return true; - } - - Creature* GetPorung() - { - return me->FindNearestCreature(IsHeroic() ? NPC_PORUNG : NPC_BLOOD_GUARD, 100.0f); - } - -private: - TaskScheduler _scheduler; - GuidSet _zealotGUIDs; - GuidSet _firstZealots; -}; - -class spell_tsh_shoot_flame_arrow : public SpellScriptLoader -{ -public: - spell_tsh_shoot_flame_arrow() : SpellScriptLoader("spell_tsh_shoot_flame_arrow") { } - - class spell_tsh_shoot_flame_arrow_SpellScript : public SpellScript - { - PrepareSpellScript(spell_tsh_shoot_flame_arrow_SpellScript); - - void FilterTargets(std::list& unitList) - { - Unit* caster = GetCaster(); - if (!caster) - return; - - unitList.remove_if([&](WorldObject* target) -> bool - { - return !target->SelectNearestPlayer(15.0f); - }); - - Acore::Containers::RandomResize(unitList, 1); - } - - void HandleScriptEffect(SpellEffIndex effIndex) - { - PreventHitDefaultEffect(effIndex); - if (Unit* target = GetHitUnit()) - target->CastSpell(target, 30953, true); - } - - void Register() override - { - OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_tsh_shoot_flame_arrow_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); - OnEffectHitTarget += SpellEffectFn(spell_tsh_shoot_flame_arrow_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - } - }; - - SpellScript* GetSpellScript() const override - { - return new spell_tsh_shoot_flame_arrow_SpellScript(); - } -}; - class at_shattered_halls_execution : public AreaTriggerScript { public: @@ -462,7 +204,5 @@ public: void AddSC_instance_shattered_halls() { new instance_shattered_halls(); - RegisterShatteredHallsCreatureAI(npc_shattered_hand_scout); - new spell_tsh_shoot_flame_arrow(); new at_shattered_halls_execution(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h index 7f46320b4..07c31a3ba 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h @@ -29,7 +29,8 @@ enum DataTypes DATA_NETHEKURSE = 0, DATA_OMROGG = 1, DATA_KARGATH = 2, - ENCOUNTER_COUNT = 3, + DATA_PORUNG = 3, + ENCOUNTER_COUNT = 4, DATA_ENTERED_ROOM = 10, DATA_PRISONER_1 = 11, @@ -49,6 +50,7 @@ enum CreatureIds NPC_BLOOD_GUARD = 17461, NPC_SH_ZEALOT = 17462, NPC_SH_ARCHER = 17427, + NPC_SH_SCOUT = 17693, // Warchief Kargath NPC_WARCHIEF_KARGATH = 16808, diff --git a/src/server/scripts/Outland/outland_script_loader.cpp b/src/server/scripts/Outland/outland_script_loader.cpp index ced2b80f4..5b4cefba9 100644 --- a/src/server/scripts/Outland/outland_script_loader.cpp +++ b/src/server/scripts/Outland/outland_script_loader.cpp @@ -75,6 +75,7 @@ void AddSC_instance_blood_furnace(); void AddSC_boss_magtheridon(); //HC Magtheridon's Lair void AddSC_instance_magtheridons_lair(); void AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls +void AddSC_boss_porung(); void AddSC_boss_warbringer_omrogg(); void AddSC_boss_warchief_kargath_bladefist(); void AddSC_instance_shattered_halls(); @@ -179,6 +180,7 @@ void AddOutlandScripts() AddSC_boss_magtheridon(); //HC Magtheridon's Lair AddSC_instance_magtheridons_lair(); AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls + AddSC_boss_porung(); AddSC_boss_warbringer_omrogg(); AddSC_boss_warchief_kargath_bladefist(); AddSC_instance_shattered_halls(); @@ -219,4 +221,4 @@ void AddOutlandScripts() AddSC_shattrath_city(); AddSC_terokkar_forest(); //AddSC_zangarmarsh(); -} \ No newline at end of file +}