fix(Scripts/HallowsEnd): Fixed starting "Let the fires come" event. (#13487)

Fixes #13440
Fixes #13441
This commit is contained in:
UltraNix
2022-10-23 17:04:55 +02:00
committed by GitHub
parent 55a5684c87
commit dbd785593d
2 changed files with 107 additions and 104 deletions

View File

@@ -233,8 +233,6 @@ enum costumedOrphan
// Actions
ACTION_START_EVENT = 1,
DATA_EVENT = 1,
DATA_ALLOW_START = 2,
// Talks
TALK_SHADE_CONFLAGRATION = 0,
@@ -323,7 +321,7 @@ class spell_hallows_end_base_fire : public AuraScript
struct npc_costumed_orphan_matron : public ScriptedAI
{
npc_costumed_orphan_matron(Creature* c) : ScriptedAI(c) { }
npc_costumed_orphan_matron(Creature* c) : ScriptedAI(c) {}
uint32 eventStarted;
bool allowQuest;
@@ -340,48 +338,48 @@ struct npc_costumed_orphan_matron : public ScriptedAI
{
switch (me->GetAreaId())
{
case 87: // Goldshire
x = -9494.4f;
y = 48.53f;
z = 70.5f;
o = 0.5f;
path = 235431;
break;
case 131: // Kharanos
x = -5558.34f;
y = -499.46f;
z = 414.12f;
o = 2.08f;
path = 235432;
break;
case 3576: // Azure Watch
x = -4163.58f;
y = -12460.30f;
z = 63.02f;
o = 4.31f;
path = 235433;
break;
case 362: // Razor Hill
x = 373.2f;
y = -4723.4f;
z = 31.2f;
o = 3.2f;
path = 235434;
break;
case 159: // Brill
x = 2195.2f;
y = 264.0f;
z = 55.62f;
o = 0.15f;
path = 235435;
break;
case 3665: // Falcon Wing Square
x = 9547.91f;
y = -6809.9f;
z = 27.96f;
o = 3.4f;
path = 235436;
break;
case 87: // Goldshire
x = -9494.4f;
y = 48.53f;
z = 70.5f;
o = 0.5f;
path = 235431;
break;
case 131: // Kharanos
x = -5558.34f;
y = -499.46f;
z = 414.12f;
o = 2.08f;
path = 235432;
break;
case 3576: // Azure Watch
x = -4163.58f;
y = -12460.30f;
z = 63.02f;
o = 4.31f;
path = 235433;
break;
case 362: // Razor Hill
x = 373.2f;
y = -4723.4f;
z = 31.2f;
o = 3.2f;
path = 235434;
break;
case 159: // Brill
x = 2195.2f;
y = 264.0f;
z = 55.62f;
o = 0.15f;
path = 235435;
break;
case 3665: // Falcon Wing Square
x = 9547.91f;
y = -6809.9f;
z = 27.96f;
o = 3.4f;
path = 235436;
break;
}
}
@@ -403,14 +401,6 @@ struct npc_costumed_orphan_matron : public ScriptedAI
}
}
uint32 GetData(uint32 param) const override
{
if (param == DATA_ALLOW_START)
return allowQuest;
return 0;
}
void UpdateAI(uint32 diff) override
{
if (eventStarted)
@@ -423,67 +413,78 @@ struct npc_costumed_orphan_matron : public ScriptedAI
}
}
}
};
bool OnGossipHello(Player* player, Creature* creature)
{
QuestRelationBounds pObjectQR = sObjectMgr->GetCreatureQuestRelationBounds(creature->GetEntry());
QuestRelationBounds pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(creature->GetEntry());
QuestMenu& qm = player->PlayerTalkClass->GetQuestMenu();
qm.ClearMenu();
for (QuestRelations::const_iterator i = pObjectQIR.first; i != pObjectQIR.second; ++i)
void sGossipHello(Player* player) override
{
uint32 quest_id = i->second;
QuestStatus status = player->GetQuestStatus(quest_id);
if (status == QUEST_STATUS_COMPLETE)
qm.AddMenuItem(quest_id, 4);
else if (status == QUEST_STATUS_INCOMPLETE)
qm.AddMenuItem(quest_id, 4);
}
QuestRelationBounds pObjectQR = sObjectMgr->GetCreatureQuestRelationBounds(me->GetEntry());
QuestRelationBounds pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(me->GetEntry());
for (QuestRelations::const_iterator i = pObjectQR.first; i != pObjectQR.second; ++i)
{
uint32 quest_id = i->second;
Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id);
if (!pQuest)
continue;
QuestMenu& qm = player->PlayerTalkClass->GetQuestMenu();
qm.ClearMenu();
if (!player->CanTakeQuest(pQuest, false))
continue;
else if (player->GetQuestStatus(quest_id) == QUEST_STATUS_NONE)
for (QuestRelations::const_iterator i = pObjectQIR.first; i != pObjectQIR.second; ++i)
{
switch (quest_id)
uint32 quest_id = i->second;
QuestStatus status = player->GetQuestStatus(quest_id);
if (status == QUEST_STATUS_COMPLETE)
{
case QUEST_LET_THE_FIRES_COME_A:
case QUEST_LET_THE_FIRES_COME_H:
if (!creature->AI()->GetData(DATA_ALLOW_START))
qm.AddMenuItem(quest_id, 2);
break;
case QUEST_STOP_THE_FIRES_A:
case QUEST_STOP_THE_FIRES_H:
if (creature->AI()->GetData(DATA_ALLOW_START))
qm.AddMenuItem(quest_id, 2);
break;
default:
qm.AddMenuItem(quest_id, 2);
break;
qm.AddMenuItem(quest_id, 4);
}
else if (status == QUEST_STATUS_INCOMPLETE)
{
qm.AddMenuItem(quest_id, 4);
}
}
for (QuestRelations::const_iterator i = pObjectQR.first; i != pObjectQR.second; ++i)
{
uint32 quest_id = i->second;
Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id);
if (!pQuest)
{
continue;
}
if (!player->CanTakeQuest(pQuest, false))
{
continue;
}
else if (player->GetQuestStatus(quest_id) == QUEST_STATUS_NONE)
{
switch (quest_id)
{
case QUEST_LET_THE_FIRES_COME_A:
case QUEST_LET_THE_FIRES_COME_H:
if (!allowQuest)
{
qm.AddMenuItem(quest_id, 2);
}
break;
case QUEST_STOP_THE_FIRES_A:
case QUEST_STOP_THE_FIRES_H:
if (allowQuest)
{
qm.AddMenuItem(quest_id, 2);
}
break;
default:
qm.AddMenuItem(quest_id, 2);
break;
}
}
}
player->SendPreparedQuest(me->GetGUID());
}
player->SendPreparedQuest(creature->GetGUID());
return true;
}
bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest)
{
if ((quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_A || quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_H) && !creature->AI()->GetData(DATA_ALLOW_START))
creature->AI()->DoAction(ACTION_START_EVENT);
return true;
}
void sQuestAccept(Player* /*player*/, Quest const* quest) override
{
if ((quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_A || quest->GetQuestId() == QUEST_LET_THE_FIRES_COME_H) && !allowQuest)
{
DoAction(ACTION_START_EVENT);
}
}
};
struct npc_soh_fire_trigger : public NullCreatureAI
{