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refactor(Core): sort #includes alphabetically (#4579)
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@@ -11,14 +11,13 @@
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* Scriptnames of files in this file should be prefixed with "spell_gen_"
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*/
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#include <array>
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#include "ScriptMgr.h"
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#include "Battlefield.h"
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#include "BattlefieldMgr.h"
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#include "Battleground.h"
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#include "BattlegroundMgr.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "Group.h"
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@@ -26,11 +25,12 @@
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#include "LFGMgr.h"
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#include "Pet.h"
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#include "ReputationMgr.h"
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#include "ScriptMgr.h"
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#include "SkillDiscovery.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "Chat.h"
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#include "SpellScript.h"
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#include "Vehicle.h"
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#include <array>
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// Ours
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class spell_gen_model_visible : public SpellScriptLoader
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