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refactor(Core): sort #includes alphabetically (#4579)
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@@ -9,16 +9,16 @@
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* Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "Player.h"
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#include "Group.h"
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#include "CreatureTextMgr.h"
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#include "PetAI.h"
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#include "Group.h"
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#include "PassiveAI.h"
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#include "PetAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "SpellScript.h"
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#include "ScriptMgr.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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enum Mojo
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{
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