refactor(Core): sort #includes alphabetically (#4579)

This commit is contained in:
Kitzunu
2021-02-24 22:34:42 +01:00
committed by GitHub
parent 51342ef9b5
commit dbc0ff6554
839 changed files with 3120 additions and 3157 deletions

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@@ -5,16 +5,15 @@
#ifndef AZEROTHCORE_IWORLD_H
#define AZEROTHCORE_IWORLD_H
#include "Common.h"
#include "Timer.h"
#include "SharedDefines.h"
#include "QueryResult.h"
#include "Callback.h"
#include "Common.h"
#include "QueryResult.h"
#include "SharedDefines.h"
#include "Timer.h"
#include <atomic>
#include <list>
#include <map>
#include <set>
#include <list>
#include <atomic>
class WorldSession;
class Player;

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@@ -8,75 +8,75 @@
\ingroup world
*/
#include "Common.h"
#include "DatabaseEnv.h"
#include "Config.h"
#include "GitRevision.h"
#include "Log.h"
#include "Opcodes.h"
#include "WorldSession.h"
#include "WorldPacket.h"
#include "Player.h"
#include "Vehicle.h"
#include "SkillExtraItems.h"
#include "SkillDiscovery.h"
#include "World.h"
#include "AccountMgr.h"
#include "AchievementMgr.h"
#include "AuctionHouseMgr.h"
#include "ObjectMgr.h"
#include "ArenaTeamMgr.h"
#include "GuildMgr.h"
#include "TicketMgr.h"
#include "SpellMgr.h"
#include "GroupMgr.h"
#include "Chat.h"
#include "DBCStores.h"
#include "LootMgr.h"
#include "ItemEnchantmentMgr.h"
#include "MapManager.h"
#include "CreatureAIRegistry.h"
#include "BattlegroundMgr.h"
#include "BattlefieldMgr.h"
#include "OutdoorPvPMgr.h"
#include "TemporarySummon.h"
#include "WaypointMovementGenerator.h"
#include "VMapFactory.h"
#include "MMapFactory.h"
#include "GameEventMgr.h"
#include "PoolMgr.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "InstanceSaveMgr.h"
#include "Util.h"
#include "Language.h"
#include "CreatureGroups.h"
#include "Transport.h"
#include "ScriptMgr.h"
#include "AddonMgr.h"
#include "LFGMgr.h"
#include "ConditionMgr.h"
#include "DisableMgr.h"
#include "CharacterDatabaseCleaner.h"
#include "ScriptMgr.h"
#include "WeatherMgr.h"
#include "CreatureTextMgr.h"
#include "SmartAI.h"
#include "ArenaTeamMgr.h"
#include "AsyncAuctionListing.h"
#include "AuctionHouseMgr.h"
#include "AvgDiffTracker.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
#include "CalendarMgr.h"
#include "CellImpl.h"
#include "Channel.h"
#include "ChannelMgr.h"
#include "WardenCheckMgr.h"
#include "Warden.h"
#include "CalendarMgr.h"
#include "PetitionMgr.h"
#include "LootItemStorage.h"
#include "TransportMgr.h"
#include "AvgDiffTracker.h"
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
#include "Common.h"
#include "ConditionMgr.h"
#include "Config.h"
#include "CreatureAIRegistry.h"
#include "CreatureGroups.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "DisableMgr.h"
#include "DynamicVisibility.h"
#include "WhoListCache.h"
#include "AsyncAuctionListing.h"
#include "SavingSystem.h"
#include "ServerMotd.h"
#include "GameEventMgr.h"
#include "GameGraveyard.h"
#include "GitRevision.h"
#include "GridNotifiersImpl.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "InstanceSaveMgr.h"
#include "ItemEnchantmentMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Log.h"
#include "LootItemStorage.h"
#include "LootMgr.h"
#include "MapManager.h"
#include "MMapFactory.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "OutdoorPvPMgr.h"
#include "PetitionMgr.h"
#include "Player.h"
#include "PoolMgr.h"
#include "SavingSystem.h"
#include "ScriptMgr.h"
#include "ScriptMgr.h"
#include "ServerMotd.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
#include "SmartAI.h"
#include "SpellMgr.h"
#include "TemporarySummon.h"
#include "TicketMgr.h"
#include "Transport.h"
#include "TransportMgr.h"
#include "Util.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "Warden.h"
#include "WardenCheckMgr.h"
#include "WaypointMovementGenerator.h"
#include "WeatherMgr.h"
#include "WhoListCache.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <VMapManager2.h>
#ifdef ELUNA

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@@ -11,17 +11,16 @@
#ifndef __WORLD_H
#define __WORLD_H
#include "IWorld.h"
#include "Common.h"
#include "Timer.h"
#include "SharedDefines.h"
#include "QueryResult.h"
#include "Callback.h"
#include "Common.h"
#include "IWorld.h"
#include "QueryResult.h"
#include "SharedDefines.h"
#include "Timer.h"
#include <atomic>
#include <list>
#include <map>
#include <set>
#include <list>
#include <atomic>
class Object;
class WorldPacket;