refactor(Core): sort #includes alphabetically (#4579)

This commit is contained in:
Kitzunu
2021-02-24 22:34:42 +01:00
committed by GitHub
parent 51342ef9b5
commit dbc0ff6554
839 changed files with 3120 additions and 3157 deletions

View File

@@ -4,9 +4,9 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "Unit.h"
#include "TargetedMovementGenerator.h"
#include "FollowerReference.h"
#include "TargetedMovementGenerator.h"
#include "Unit.h"
void FollowerReference::targetObjectBuildLink()
{

View File

@@ -4,24 +4,22 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "MotionMaster.h"
#include "CreatureAISelector.h"
#include "Creature.h"
#include "ConfusedMovementGenerator.h"
#include "Creature.h"
#include "CreatureAISelector.h"
#include "EscortMovementGenerator.h"
#include "FleeingMovementGenerator.h"
#include "HomeMovementGenerator.h"
#include "IdleMovementGenerator.h"
#include "PointMovementGenerator.h"
#include "TargetedMovementGenerator.h"
#include "WaypointMovementGenerator.h"
#include "RandomMovementGenerator.h"
#include "EscortMovementGenerator.h"
#include "MotionMaster.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "PointMovementGenerator.h"
#include "RandomMovementGenerator.h"
#include "TargetedMovementGenerator.h"
#include "WaypointMovementGenerator.h"
#include <cassert>
// ---- ChaseRange ---- //
ChaseRange::ChaseRange(float range) : MinRange(range > CONTACT_DISTANCE ? 0 : range - CONTACT_DISTANCE), MinTolerance(range), MaxRange(range + CONTACT_DISTANCE), MaxTolerance(range) { }

View File

@@ -8,11 +8,11 @@
#define ACORE_MOTIONMASTER_H
#include "Common.h"
#include <vector>
#include "SharedDefines.h"
#include "Object.h"
#include "SharedDefines.h"
#include "Spline/MoveSpline.h"
#include <optional>
#include <vector>
class MovementGenerator;
class Unit;

View File

@@ -7,11 +7,11 @@
#ifndef ACORE_MOVEMENTGENERATOR_H
#define ACORE_MOVEMENTGENERATOR_H
#include "Define.h"
#include "ObjectRegistry.h"
#include "FactoryHolder.h"
#include "Common.h"
#include "Define.h"
#include "FactoryHolder.h"
#include "MotionMaster.h"
#include "ObjectRegistry.h"
class Unit;

View File

@@ -4,13 +4,13 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "ConfusedMovementGenerator.h"
#include "Creature.h"
#include "MapManager.h"
#include "ConfusedMovementGenerator.h"
#include "VMapFactory.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "Player.h"
#include "VMapFactory.h"
#ifdef MAP_BASED_RAND_GEN
#define rand_norm() unit.rand_norm()

View File

@@ -2,14 +2,14 @@
Written by Xinef
*/
#include "EscortMovementGenerator.h"
#include "Errors.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "World.h"
#include "MoveSplineInit.h"
#include "Errors.h"
#include "EscortMovementGenerator.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "Player.h"
#include "World.h"
template<class T>
void EscortMovementGenerator<T>::DoInitialize(T* unit)

View File

@@ -6,11 +6,11 @@
#include "Creature.h"
#include "CreatureAI.h"
#include "MapManager.h"
#include "FleeingMovementGenerator.h"
#include "ObjectAccessor.h"
#include "MoveSplineInit.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "VMapFactory.h"

View File

@@ -4,12 +4,12 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "HomeMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "WorldPacket.h"
#include "MoveSplineInit.h"
#include "HomeMovementGenerator.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "WorldPacket.h"
void HomeMovementGenerator<Creature>::DoInitialize(Creature* owner)
{

View File

@@ -4,9 +4,9 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "IdleMovementGenerator.h"
#include "CreatureAI.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "IdleMovementGenerator.h"
IdleMovementGenerator si_idleMovement;

View File

@@ -4,15 +4,15 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "PathGenerator.h"
#include "Map.h"
#include "Creature.h"
#include "DetourCommon.h"
#include "DisableMgr.h"
#include "Geometry.h"
#include "Log.h"
#include "Map.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "Log.h"
#include "DisableMgr.h"
#include "DetourCommon.h"
#include "Geometry.h"
#include "PathGenerator.h"
////////////////// PathGenerator //////////////////
PathGenerator::PathGenerator(WorldObject const* owner) :

View File

@@ -7,13 +7,13 @@
#ifndef _PATH_GENERATOR_H
#define _PATH_GENERATOR_H
#include "SharedDefines.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include "MoveSplineInitArgs.h"
#include <G3D/Vector3.h>
#include "MMapFactory.h"
#include "MMapManager.h"
#include "MoveSplineInitArgs.h"
#include "SharedDefines.h"
#include <G3D/Vector3.h>
class Unit;
class WorldObject;

View File

@@ -4,14 +4,14 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "PointMovementGenerator.h"
#include "Errors.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "World.h"
#include "MoveSplineInit.h"
#include "Errors.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "Player.h"
#include "PointMovementGenerator.h"
#include "World.h"
//----- Point Movement Generator
template<class T>

View File

@@ -7,8 +7,8 @@
#ifndef ACORE_POINTMOVEMENTGENERATOR_H
#define ACORE_POINTMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
#include "FollowerReference.h"
#include "MovementGenerator.h"
template<class T>
class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementGenerator<T> >

View File

@@ -3,15 +3,15 @@
*/
#include "Creature.h"
#include "MapManager.h"
#include "RandomMovementGenerator.h"
#include "ObjectAccessor.h"
#include "Map.h"
#include "Util.h"
#include "CreatureGroups.h"
#include "MoveSplineInit.h"
#include "Map.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "RandomMovementGenerator.h"
#include "Spell.h"
#include "Util.h"
template<>
void RandomMovementGenerator<Creature>::_setRandomLocation(Creature* creature)

View File

@@ -4,14 +4,14 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "TargetedMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "MoveSplineInit.h"
#include "Pet.h"
#include "Player.h"
#include "Spell.h"
#include "TargetedMovementGenerator.h"
#include "Transport.h"
#include "Pet.h"
static bool IsMutualChase(Unit* owner, Unit* target)
{

View File

@@ -7,11 +7,11 @@
#ifndef ACORE_TARGETEDMOVEMENTGENERATOR_H
#define ACORE_TARGETEDMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
#include "FollowerReference.h"
#include "MovementGenerator.h"
#include "PathGenerator.h"
#include "Timer.h"
#include "Unit.h"
#include "PathGenerator.h"
#include <optional>
class TargetedMovementGeneratorBase

View File

@@ -3,23 +3,19 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
//Basic headers
#include "WaypointMovementGenerator.h"
//Extended headers
#include "ObjectMgr.h"
#include "World.h"
#include "Transport.h"
//Flightmaster grid preloading
#include "MapManager.h"
//Creature-specific headers
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureGroups.h"
//Player-specific
#include "Player.h"
#include "MoveSplineInit.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Spell.h"
#include "Transport.h"
#include "WaypointMovementGenerator.h"
#include "World.h"
void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)
{

View File

@@ -14,9 +14,8 @@
*/
#include "MovementGenerator.h"
#include "WaypointManager.h"
#include "Player.h"
#include "WaypointManager.h"
#define FLIGHT_TRAVEL_UPDATE 100
#define TIMEDIFF_NEXT_WP 250

View File

@@ -4,10 +4,10 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "Creature.h"
#include "Log.h"
#include "MoveSpline.h"
#include <sstream>
#include "Log.h"
#include "Creature.h"
namespace Movement
{

View File

@@ -7,8 +7,8 @@
#ifndef TRINITYSERVER_MOVEPLINE_H
#define TRINITYSERVER_MOVEPLINE_H
#include "Spline.h"
#include "MoveSplineInitArgs.h"
#include "Spline.h"
namespace Movement
{

View File

@@ -6,8 +6,8 @@
#ifndef TRINITYSERVER_MOVESPLINEFLAG_H
#define TRINITYSERVER_MOVESPLINEFLAG_H
#include "MovementTypedefs.h"
#include "MovementTypedefs.h"
#include <string>
namespace Movement

View File

@@ -4,14 +4,14 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "MoveSplineInit.h"
#include "MoveSpline.h"
#include "MovementPacketBuilder.h"
#include "Unit.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "Opcodes.h"
#include "Transport.h"
#include "Unit.h"
#include "Vehicle.h"
#include "WorldPacket.h"
#include "Opcodes.h"
namespace Movement
{

View File

@@ -4,9 +4,9 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "ByteBuffer.h"
#include "MovementPacketBuilder.h"
#include "MoveSpline.h"
#include "ByteBuffer.h"
namespace Movement
{

View File

@@ -5,8 +5,8 @@
*/
#include "Spline.h"
#include <sstream>
#include <G3D/Matrix4.h>
#include <sstream>
namespace Movement
{

View File

@@ -6,9 +6,9 @@
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "WaypointManager.h"
#include "MapManager.h"
#include "Log.h"
#include "MapManager.h"
#include "WaypointManager.h"
WaypointMgr::WaypointMgr()
{

View File

@@ -8,8 +8,8 @@
#define ACORE_WAYPOINTMANAGER_H
#include "Common.h"
#include <vector>
#include <unordered_map>
#include <vector>
enum WaypointMoveType
{