refactor(Core): sort #includes alphabetically (#4579)

This commit is contained in:
Kitzunu
2021-02-24 22:34:42 +01:00
committed by GitHub
parent 51342ef9b5
commit dbc0ff6554
839 changed files with 3120 additions and 3157 deletions

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@@ -4,17 +4,19 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "Map.h"
#include "Geometry.h"
#include "Battleground.h"
#include "CellImpl.h"
#include "Chat.h"
#include "DynamicTree.h"
#include "Geometry.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Object.h"
#include "Group.h"
#include "InstanceScript.h"
#include "LFGMgr.h"
#include "Map.h"
#include "MapInstanced.h"
#include "Object.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Pet.h"
@@ -22,8 +24,7 @@
#include "Transport.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "LFGMgr.h"
#include "Chat.h"
#ifdef ELUNA
#include "LuaEngine.h"
#endif

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@@ -7,22 +7,21 @@
#ifndef ACORE_MAP_H
#define ACORE_MAP_H
#include "Define.h"
#include <ace/RW_Thread_Mutex.h>
#include <ace/Thread_Mutex.h>
#include "DBCStructure.h"
#include "GridDefines.h"
#include "Cell.h"
#include "Timer.h"
#include "SharedDefines.h"
#include "GridRefManager.h"
#include "MapRefManager.h"
#include "DataMap.h"
#include "DBCStructure.h"
#include "Define.h"
#include "DynamicTree.h"
#include "GameObjectModel.h"
#include "PathGenerator.h"
#include "GridDefines.h"
#include "GridRefManager.h"
#include "MapRefManager.h"
#include "ObjectDefines.h"
#include "DataMap.h"
#include "PathGenerator.h"
#include "SharedDefines.h"
#include "Timer.h"
#include <ace/RW_Thread_Mutex.h>
#include <ace/Thread_Mutex.h>
#include <bitset>
#include <list>

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@@ -4,16 +4,16 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "MapInstanced.h"
#include "ObjectMgr.h"
#include "MapManager.h"
#include "Battleground.h"
#include "VMapFactory.h"
#include "MMapFactory.h"
#include "InstanceSaveMgr.h"
#include "World.h"
#include "Group.h"
#include "InstanceSaveMgr.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "MMapFactory.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "VMapFactory.h"
#include "World.h"
#ifdef ELUNA
#include "LuaEngine.h"

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@@ -7,9 +7,9 @@
#ifndef ACORE_MAP_INSTANCED_H
#define ACORE_MAP_INSTANCED_H
#include "Map.h"
#include "InstanceSaveMgr.h"
#include "DBCEnums.h"
#include "InstanceSaveMgr.h"
#include "Map.h"
class MapInstanced : public Map
{

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@@ -4,29 +4,30 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "MapManager.h"
#include "InstanceSaveMgr.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Transport.h"
#include "GridDefines.h"
#include "MapInstanced.h"
#include "InstanceScript.h"
#include "Config.h"
#include "World.h"
#include "CellImpl.h"
#include "Corpse.h"
#include "ObjectMgr.h"
#include "Language.h"
#include "WorldPacket.h"
#include "Group.h"
#include "Player.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "LFGMgr.h"
#include "Chat.h"
#include "AvgDiffTracker.h"
#include "CellImpl.h"
#include "Chat.h"
#include "Config.h"
#include "Corpse.h"
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "Group.h"
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Log.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "Transport.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#ifdef ELUNA
#include "LuaEngine.h"
#endif

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@@ -7,12 +7,12 @@
#ifndef ACORE_MAPMANAGER_H
#define ACORE_MAPMANAGER_H
#include "Define.h"
#include <ace/Thread_Mutex.h>
#include "Common.h"
#include "Define.h"
#include "Map.h"
#include "Object.h"
#include "MapUpdater.h"
#include "Object.h"
#include <ace/Thread_Mutex.h>
class Transport;
class StaticTransport;

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@@ -7,8 +7,8 @@
#ifndef _MAPREFERENCE_H
#define _MAPREFERENCE_H
#include "Reference.h"
#include "Map.h"
#include "Reference.h"
class MapReference : public Reference<Map, Player>
{

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@@ -4,10 +4,10 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "MapUpdater.h"
#include "Map.h"
#include "LFGMgr.h"
#include "AvgDiffTracker.h"
#include "LFGMgr.h"
#include "Map.h"
#include "MapUpdater.h"
class UpdateRequest
{

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@@ -4,11 +4,11 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "TransportMgr.h"
#include "Transport.h"
#include "InstanceScript.h"
#include "MoveSpline.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "Transport.h"
#include "TransportMgr.h"
TransportTemplate::~TransportTemplate()
{

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@@ -7,9 +7,9 @@
#ifndef TRANSPORTMGR_H
#define TRANSPORTMGR_H
#include <G3D/Quat.h>
#include "Spline.h"
#include "DBCStores.h"
#include "Spline.h"
#include <G3D/Quat.h>
struct KeyFrame;
struct GameObjectTemplate;