mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): sort #includes alphabetically (#4579)
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@@ -4,17 +4,19 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Map.h"
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#include "Geometry.h"
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#include "Battleground.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "DynamicTree.h"
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#include "Geometry.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "Object.h"
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#include "Group.h"
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#include "InstanceScript.h"
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#include "LFGMgr.h"
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#include "Map.h"
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#include "MapInstanced.h"
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#include "Object.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Pet.h"
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@@ -22,8 +24,7 @@
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#include "Transport.h"
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#include "Vehicle.h"
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#include "VMapFactory.h"
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#include "LFGMgr.h"
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#include "Chat.h"
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#ifdef ELUNA
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#include "LuaEngine.h"
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#endif
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@@ -7,22 +7,21 @@
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#ifndef ACORE_MAP_H
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#define ACORE_MAP_H
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#include "Define.h"
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#include <ace/RW_Thread_Mutex.h>
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#include <ace/Thread_Mutex.h>
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#include "DBCStructure.h"
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#include "GridDefines.h"
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#include "Cell.h"
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#include "Timer.h"
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#include "SharedDefines.h"
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#include "GridRefManager.h"
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#include "MapRefManager.h"
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#include "DataMap.h"
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#include "DBCStructure.h"
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#include "Define.h"
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#include "DynamicTree.h"
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#include "GameObjectModel.h"
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#include "PathGenerator.h"
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#include "GridDefines.h"
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#include "GridRefManager.h"
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#include "MapRefManager.h"
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#include "ObjectDefines.h"
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#include "DataMap.h"
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#include "PathGenerator.h"
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#include "SharedDefines.h"
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#include "Timer.h"
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#include <ace/RW_Thread_Mutex.h>
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#include <ace/Thread_Mutex.h>
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#include <bitset>
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#include <list>
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@@ -4,16 +4,16 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "MapInstanced.h"
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#include "ObjectMgr.h"
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#include "MapManager.h"
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#include "Battleground.h"
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#include "VMapFactory.h"
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#include "MMapFactory.h"
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#include "InstanceSaveMgr.h"
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#include "World.h"
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#include "Group.h"
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#include "InstanceSaveMgr.h"
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#include "MapInstanced.h"
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#include "MapManager.h"
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#include "MMapFactory.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "VMapFactory.h"
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#include "World.h"
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#ifdef ELUNA
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#include "LuaEngine.h"
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@@ -7,9 +7,9 @@
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#ifndef ACORE_MAP_INSTANCED_H
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#define ACORE_MAP_INSTANCED_H
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#include "Map.h"
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#include "InstanceSaveMgr.h"
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#include "DBCEnums.h"
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#include "InstanceSaveMgr.h"
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#include "Map.h"
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class MapInstanced : public Map
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{
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@@ -4,29 +4,30 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "MapManager.h"
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#include "InstanceSaveMgr.h"
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#include "DatabaseEnv.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "Transport.h"
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#include "GridDefines.h"
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#include "MapInstanced.h"
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#include "InstanceScript.h"
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#include "Config.h"
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#include "World.h"
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#include "CellImpl.h"
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#include "Corpse.h"
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#include "ObjectMgr.h"
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#include "Language.h"
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#include "WorldPacket.h"
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#include "Group.h"
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#include "Player.h"
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#include "WorldSession.h"
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#include "Opcodes.h"
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#include "LFGMgr.h"
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#include "Chat.h"
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#include "AvgDiffTracker.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "Config.h"
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#include "Corpse.h"
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#include "DatabaseEnv.h"
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#include "GridDefines.h"
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#include "Group.h"
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#include "InstanceSaveMgr.h"
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#include "InstanceScript.h"
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#include "Language.h"
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#include "LFGMgr.h"
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#include "Log.h"
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#include "MapInstanced.h"
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#include "MapManager.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "Transport.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#ifdef ELUNA
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#include "LuaEngine.h"
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#endif
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@@ -7,12 +7,12 @@
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#ifndef ACORE_MAPMANAGER_H
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#define ACORE_MAPMANAGER_H
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#include "Define.h"
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#include <ace/Thread_Mutex.h>
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#include "Common.h"
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#include "Define.h"
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#include "Map.h"
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#include "Object.h"
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#include "MapUpdater.h"
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#include "Object.h"
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#include <ace/Thread_Mutex.h>
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class Transport;
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class StaticTransport;
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@@ -7,8 +7,8 @@
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#ifndef _MAPREFERENCE_H
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#define _MAPREFERENCE_H
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#include "Reference.h"
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#include "Map.h"
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#include "Reference.h"
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class MapReference : public Reference<Map, Player>
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{
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@@ -4,10 +4,10 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "MapUpdater.h"
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#include "Map.h"
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#include "LFGMgr.h"
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#include "AvgDiffTracker.h"
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#include "LFGMgr.h"
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#include "Map.h"
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#include "MapUpdater.h"
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class UpdateRequest
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{
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@@ -4,11 +4,11 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "TransportMgr.h"
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#include "Transport.h"
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#include "InstanceScript.h"
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#include "MoveSpline.h"
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#include "MapManager.h"
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#include "MoveSpline.h"
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#include "Transport.h"
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#include "TransportMgr.h"
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TransportTemplate::~TransportTemplate()
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{
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@@ -7,9 +7,9 @@
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#ifndef TRANSPORTMGR_H
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#define TRANSPORTMGR_H
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#include <G3D/Quat.h>
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#include "Spline.h"
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#include "DBCStores.h"
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#include "Spline.h"
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#include <G3D/Quat.h>
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struct KeyFrame;
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struct GameObjectTemplate;
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