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refactor(Core): sort #includes alphabetically (#4579)
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@@ -7,11 +7,11 @@
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#ifndef ACORE_INSTANCE_DATA_H
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#define ACORE_INSTANCE_DATA_H
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#include "ZoneScript.h"
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#include "World.h"
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#include "ObjectMgr.h"
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//#include "GameObject.h"
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//#include "Map.h"
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#include "ObjectMgr.h"
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#include "World.h"
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#include "ZoneScript.h"
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#define OUT_SAVE_INST_DATA sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Saving Instance Data for Instance %s (Map %d, Instance Id %d)", instance->GetMapName(), instance->GetId(), instance->GetInstanceId())
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#define OUT_SAVE_INST_DATA_COMPLETE sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Saving Instance Data for Instance %s (Map %d, Instance Id %d) completed.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId())
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