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refactor(Core): sort #includes alphabetically (#4579)
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@@ -4,18 +4,18 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "ObjectGridLoader.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Creature.h"
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#include "Vehicle.h"
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#include "GameObject.h"
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#include "DynamicObject.h"
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#include "Corpse.h"
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#include "World.h"
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#include "CellImpl.h"
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#include "Corpse.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "DynamicObject.h"
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#include "GameObject.h"
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#include "ObjectAccessor.h"
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#include "ObjectGridLoader.h"
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#include "ObjectMgr.h"
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#include "Transport.h"
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#include "Vehicle.h"
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#include "World.h"
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// for loading world object at grid loading (Corpses)
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//TODO: to implement npc on transport, also need to load npcs at grid loading
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