refactor(Core): sort #includes alphabetically (#4579)

This commit is contained in:
Kitzunu
2021-02-24 22:34:42 +01:00
committed by GitHub
parent 51342ef9b5
commit dbc0ff6554
839 changed files with 3120 additions and 3157 deletions

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@@ -5,14 +5,14 @@
* This program is free software licensed under GPL version 2
* Please see the included DOCS/LICENSE.TXT for more information */
#include "ScriptedCreature.h"
#include "Item.h"
#include "Spell.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Item.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "TemporarySummon.h"
// Spell summary for ScriptedAI::SelectSpell

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@@ -10,10 +10,10 @@ SDComment:
SDCategory: Npc
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
enum ePoints
{

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@@ -7,6 +7,7 @@
#define SC_ESCORTAI_H
#include "ScriptSystem.h"
#include "ScriptedCreature.h"
#define DEFAULT_MAX_PLAYER_DISTANCE 50

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@@ -10,10 +10,10 @@ SDComment: This AI is under development
SDCategory: Npc
EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
const float MAX_PLAYER_DISTANCE = 100.0f;

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@@ -4,9 +4,9 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "ScriptedGossip.h"
#include "Player.h"
#include "Creature.h"
#include "Player.h"
#include "ScriptedGossip.h"
void ClearGossipMenuFor(Player* player)
{