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feat(Core/Common): delete lib game-interface inherited (#5333)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -7,11 +7,10 @@
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#ifndef _VMAPTOOLS_H
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#define _VMAPTOOLS_H
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#include "Define.h"
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#include <G3D/CollisionDetection.h>
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#include <G3D/AABox.h>
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#include "NodeValueAccess.h"
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/**
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The Class is mainly taken from G3D/AABSPTree.h but modified to be able to use our internal data structure.
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This is an iterator that helps us analysing the BSP-Trees.
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@@ -40,7 +39,6 @@ namespace VMAP
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class MyCollisionDetection
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{
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private:
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public:
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static bool collisionLocationForMovingPointFixedAABox(
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const G3D::Vector3& origin,
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