feat(Core/ChatHandler): Add SendErrorMessage helper (#17919)

* feat(Core/Chat): Add SendErrorMessage helper

* lost boy
This commit is contained in:
Kitzunu
2023-12-02 19:25:32 +01:00
committed by GitHub
parent 5bfeabde81
commit db4b0b0d3d
40 changed files with 503 additions and 946 deletions

View File

@@ -283,8 +283,7 @@ public:
if (!player || !player->IsConnected())
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -344,29 +343,25 @@ public:
std::string newName{ *newNameV };
if (!normalizePlayerName(newName))
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (ObjectMgr::CheckPlayerName(newName, true) != CHAR_NAME_SUCCESS)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (sObjectMgr->IsReservedName(newName))
{
handler->SendSysMessage(LANG_RESERVED_NAME);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_RESERVED_NAME);
return false;
}
if (sObjectMgr->IsProfanityName(newName))
{
handler->SendSysMessage(LANG_PROFANITY_NAME);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PROFANITY_NAME);
return false;
}
@@ -375,8 +370,7 @@ public:
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
handler->PSendSysMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName.c_str());
return false;
}
@@ -539,8 +533,7 @@ public:
player = PlayerIdentifier::FromTargetOrSelf(handler);
if (!player || !player->IsConnected())
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -605,8 +598,7 @@ public:
// if no characters have been found, output a warning
if (foundList.empty())
{
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
return false;
}
@@ -634,8 +626,7 @@ public:
if (foundList.empty())
{
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
return false;
}
@@ -669,8 +660,7 @@ public:
return true;
}
handler->SendSysMessage(LANG_CHARACTER_DELETED_ERR_RENAME);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHARACTER_DELETED_ERR_RENAME);
return false;
}
@@ -692,8 +682,7 @@ public:
if (foundList.empty())
{
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
return false;
}
@@ -794,15 +783,13 @@ public:
// normalize the name if specified and check if it exists
if (!normalizePlayerName(name))
{
handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_INVALID_CHARACTER_NAME);
return false;
}
if (ObjectMgr::CheckPlayerName(name, true) != CHAR_NAME_SUCCESS)
{
handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_INVALID_CHARACTER_NAME);
return false;
}
}
@@ -811,8 +798,7 @@ public:
{
if (sCharacterCache->GetCharacterAccountIdByGuid(ObjectGuid(HighGuid::Player, *characterGUID)))
{
handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, *characterGUID);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHARACTER_GUID_IN_USE, *characterGUID);
return false;
}
}
@@ -832,20 +818,16 @@ public:
handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
break;
case DUMP_FILE_OPEN_ERROR:
handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
return false;
case DUMP_FILE_BROKEN:
handler->PSendSysMessage(LANG_DUMP_BROKEN, fileName.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_DUMP_BROKEN, fileName.c_str());
return false;
case DUMP_TOO_MANY_CHARS:
handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
return false;
default:
handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_IMPORT_FAILED);
return false;
}
@@ -864,13 +846,11 @@ public:
case DUMP_SUCCESS:
break;
case DUMP_CHARACTER_DELETED:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
return false;
case DUMP_FILE_OPEN_ERROR: // this error code should not happen
default:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_EXPORT_FAILED);
return false;
}
@@ -879,14 +859,12 @@ public:
case DUMP_SUCCESS:
break;
case DUMP_TOO_MANY_CHARS:
handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
return false;
case DUMP_FILE_OPEN_ERROR: // this error code should not happen
case DUMP_FILE_BROKEN: // this error code should not happen
default:
handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_IMPORT_FAILED);
return false;
}
@@ -905,16 +883,13 @@ public:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
break;
case DUMP_FILE_OPEN_ERROR:
handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
return false;
case DUMP_CHARACTER_DELETED:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
return false;
default:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_EXPORT_FAILED);
return false;
}
@@ -1079,8 +1054,7 @@ public:
if (!player)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -1088,8 +1062,7 @@ public:
{
if (AccountMgr::GetCharactersCount(accountId) >= 10)
{
handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName, accountId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName, accountId);
return true;
}
@@ -1111,8 +1084,7 @@ public:
}
else
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
return true;
}