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fix(Core/Misc): Fixed radius of areatriggers in battlegrounds. (#12017)
* fix(Core/Misc): Fixed radius of areatriggers in battlegrounds. Fixes #12004 * buildfix.
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@@ -277,10 +277,11 @@ void Player::Update(uint32 p_time)
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// supposed to be in one
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if (HasRestFlag(REST_FLAG_IN_TAVERN))
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{
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AreaTrigger const* atEntry =
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sObjectMgr->GetAreaTrigger(GetInnTriggerId());
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if (!atEntry || !IsInAreaTriggerRadius(atEntry))
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AreaTrigger const* atEntry = sObjectMgr->GetAreaTrigger(GetInnTriggerId());
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if (!atEntry || !IsInAreaTriggerRadius(atEntry, 5.f))
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{
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RemoveRestFlag(REST_FLAG_IN_TAVERN);
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}
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}
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uint32 newzone, newarea;
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