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refactor(Core): Use database tables for Shaman totems and Druid shapeshift forms. (#22104)
Co-authored-by: DoctorKraft <25483209+doctorkraft@users.noreply.github.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
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@@ -686,7 +686,7 @@ void WorldSession::HandleTotemDestroyed(WorldPackets::Totem::TotemDestroyed& tot
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return;
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uint8 slotId = totemDestroyed.Slot;
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slotId += SUMMON_SLOT_TOTEM;
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slotId += SUMMON_SLOT_TOTEM_FIRE;
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if (slotId >= MAX_TOTEM_SLOT)
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return;
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