refactor(Core/Hook): OnPlayerReputationChange (#10471)

This commit is contained in:
Nefertumm
2022-02-02 13:05:47 -03:00
committed by GitHub
parent dfa28e4f7d
commit db09b11524
3 changed files with 36 additions and 26 deletions

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@@ -1005,7 +1005,7 @@ public:
virtual void OnGiveXP(Player* /*player*/, uint32& /*amount*/, Unit* /*victim*/) { }
// Called when a player's reputation changes (before it is actually changed)
virtual void OnReputationChange(Player* /*player*/, uint32 /*factionId*/, int32& /*standing*/, bool /*incremental*/) { }
virtual bool OnReputationChange(Player* /*player*/, uint32 /*factionID*/, int32& /*standing*/, bool /*incremental*/) { return true; }
// Called when a player's reputation rank changes (before it is actually changed)
virtual void OnReputationRankChange(Player* /*player*/, uint32 /*factionID*/, ReputationRank /*newRank*/, ReputationRank /*olRank*/, bool /*increased*/) { }
@@ -2168,7 +2168,7 @@ public: /* PlayerScript */
void OnPlayerTalentsReset(Player* player, bool noCost);
void OnPlayerMoneyChanged(Player* player, int32& amount);
void OnGivePlayerXP(Player* player, uint32& amount, Unit* victim);
void OnPlayerReputationChange(Player* player, uint32 factionID, int32& standing, bool incremental);
bool OnPlayerReputationChange(Player* player, uint32 factionID, int32& standing, bool incremental);
void OnPlayerReputationRankChange(Player* player, uint32 factionID, ReputationRank newRank, ReputationRank oldRank, bool increased);
void OnPlayerLearnSpell(Player* player, uint32 spellID);
void OnPlayerForgotSpell(Player* player, uint32 spellID);